[Mesa-dev] [Bug 30037] New: [i945] textures in wined3d+pixelshader broken with commit 22cd6f2cb4996de0a30c8f865f7011898ac8b8e2

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Sep 5 14:35:07 PDT 2010


           Summary: [i945] textures in wined3d+pixelshader broken with
                    commit 22cd6f2cb4996de0a30c8f865f7011898ac8b8e2
           Product: Mesa
           Version: git
          Platform: x86 (IA32)
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Mesa core
        AssignedTo: mesa-dev at lists.freedesktop.org
        ReportedBy: cme3000 at gmail.com

Created an attachment (id=38457)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=38457)
win - fail

here is the output of the bisect, attached a pic from the bug, a demo from the
d3d9 sdk (but you can reproduce it with every d3d application in wine)

$ git bisect good
22cd6f2cb4996de0a30c8f865f7011898ac8b8e2 is the first bad commit
commit 22cd6f2cb4996de0a30c8f865f7011898ac8b8e2
Author: Brian Paul <brianp at vmware.com>
Date:   Fri Mar 26 10:08:52 2010 -0600

    mesa: only call _mesa_update_state() when necessary in glGet functions

    Only a few state vars require state validation before querying them.
    This potentially speeds up state queries.
    Encode that info into the state tuple table.

    Also, use the new tuple field to indicate when FLUSH_CURRENT() must
    be called to validate other state vars.

    Based on a patch submitted by Robert Bragg on Feb 12, 2010.

:040000 040000 8fb2dd5b73d7aee462f88455eb8454c3fdcee829
88ed785f77dc4c193931fedfbde4ec03523a1a3c M    src

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