[Mesa-dev] [Bug 29164] [GLSL 1.20] invariant variable shouldn't be used before declaration

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Sep 9 16:28:37 PDT 2010


https://bugs.freedesktop.org/show_bug.cgi?id=29164

Ian Romanick <idr at freedesktop.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Priority|medium                      |low
             Blocks|29044                       |

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