[Mesa-dev] [Bug 29164] [GLSL 1.20] invariant variable shouldn't be used before declaration
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Sep 9 16:28:37 PDT 2010
https://bugs.freedesktop.org/show_bug.cgi?id=29164
Ian Romanick <idr at freedesktop.org> changed:
What |Removed |Added
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Priority|medium |low
Blocks|29044 |
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