[Mesa-dev] [Bug 30318] [glsl2] glean glsl1 test "texcoord varying" does not work

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Sep 22 10:01:01 PDT 2010


--- Comment #2 from Brian Paul <brianp at vmware.com> 2010-09-22 10:01:02 PDT ---
OK, it looks like this changed at some point.  The original GLSL Orange book
defined the array as varying vec4 gl_TexCoord[gl_MaxTextureCoords].

I'd rather see the glean test fixed than flagged as illegal though.

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