[Mesa-dev] [Bug 30318] [glsl2] glean glsl1 test "texcoord varying" does not work

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Sep 22 10:01:01 PDT 2010


https://bugs.freedesktop.org/show_bug.cgi?id=30318

--- Comment #2 from Brian Paul <brianp at vmware.com> 2010-09-22 10:01:02 PDT ---
OK, it looks like this changed at some point.  The original GLSL Orange book
defined the array as varying vec4 gl_TexCoord[gl_MaxTextureCoords].

I'd rather see the glean test fixed than flagged as illegal though.

-- 
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.


More information about the mesa-dev mailing list