[Mesa-dev] separate depth and stencil buffers in gallium

Ian Romanick idr at freedesktop.org
Wed Sep 22 14:03:51 PDT 2010


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Dave Airlie wrote:
> So Evergreen hardware appears to have only completely separate depth
> and stencil buffers and doesn't natively support a combnined DS buffer
> from what I can see. I'm awaiting clarification from AMD.
> 
> Now gallium and st/mesa seem to be quite dedicated to the whole
> combined DS cause.
> 
> I'm mainly posting just wondering if anyone else has considered this
> or any other hardware this might be useful for exists, or if anyone
> can speak to the pitfalls I'll face.

Since separate depth / stencil is a required feature in some late
version of DX (11?), you can be sure that it will start appearing in
other hardware over the next year or so.
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