[Mesa-dev] [PATCH] egl_g3d: don't drop single-buffered configs
Luca Barbieri
luca at luca-barbieri.com
Fri Sep 24 06:17:26 PDT 2010
This is needed to be able to use EGL on any existing X window, and
seems a good idea in general,
Rejecting single-buffered configs should be done in EGL itself if
necessary, and not in the native API.
---
src/gallium/state_trackers/egl/x11/native_dri2.c | 4 ----
1 files changed, 0 insertions(+), 4 deletions(-)
diff --git a/src/gallium/state_trackers/egl/x11/native_dri2.c b/src/gallium/state_trackers/egl/x11/native_dri2.c
index 1be1e42..1169e27 100644
--- a/src/gallium/state_trackers/egl/x11/native_dri2.c
+++ b/src/gallium/state_trackers/egl/x11/native_dri2.c
@@ -518,10 +518,6 @@ dri2_display_convert_config(struct native_display *ndpy,
if (!(mode->renderType & GLX_RGBA_BIT) || !mode->rgbMode)
return FALSE;
- /* skip single-buffered configs */
- if (!mode->doubleBufferMode)
- return FALSE;
-
/* only interested in native renderable configs */
if (!mode->xRenderable || !mode->drawableType)
return FALSE;
--
1.7.0.4
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