[Mesa-dev] [PATCH 5/6] unichrome: Move to using the core ChooseTexFormat.
Eric Anholt
eric at anholt.net
Fri Sep 24 17:08:51 PDT 2010
---
src/mesa/drivers/dri/unichrome/via_context.c | 26 +++++
src/mesa/drivers/dri/unichrome/via_tex.c | 156 +-------------------------
2 files changed, 28 insertions(+), 154 deletions(-)
diff --git a/src/mesa/drivers/dri/unichrome/via_context.c b/src/mesa/drivers/dri/unichrome/via_context.c
index 4298c94..fe8f670 100644
--- a/src/mesa/drivers/dri/unichrome/via_context.c
+++ b/src/mesa/drivers/dri/unichrome/via_context.c
@@ -583,6 +583,32 @@ viaCreateContext(gl_api api,
ctx->DriverCtx = (void *)vmesa;
vmesa->glCtx = ctx;
+ memset(&ctx->texture_format_supported, 0,
+ sizeof(ctx->texture_format_supported));
+ ctx->texture_format_supported[MESA_FORMAT_ARGB8888] = GL_TRUE;
+ ctx->texture_format_supported[MESA_FORMAT_ARGB4444] = GL_TRUE;
+ ctx->texture_format_supported[MESA_FORMAT_ARGB1555] = GL_TRUE;
+ ctx->texture_format_supported[MESA_FORMAT_RGB565] = GL_TRUE;
+ ctx->texture_format_supported[MESA_FORMAT_CI8] = GL_TRUE;
+ ctx->texture_format_supported[MESA_FORMAT_L8] = GL_TRUE;
+ ctx->texture_format_supported[MESA_FORMAT_A8] = GL_TRUE;
+ ctx->texture_format_supported[MESA_FORMAT_I8] = GL_TRUE;
+ ctx->texture_format_supported[MESA_FORMAT_AL88] = GL_TRUE;
+
+ /* ctx->Extensions.MESA_ycbcr_texture */
+ ctx->texture_format_supported[MESA_FORMAT_YCBCR] = GL_TRUE;
+ ctx->texture_format_supported[MESA_FORMAT_YCBCR_REV] = GL_TRUE;
+
+ /* GL_3DFX_texture_compression_FXT1 */
+ ctx->texture_format_supported[MESA_FORMAT_RGB_FXT1] = GL_TRUE;
+ ctx->texture_format_supported[MESA_FORMAT_RGBA_FXT1] = GL_TRUE;
+
+ /* GL_EXT_texture_compression_s3tc */
+ ctx->texture_format_supported[MESA_FORMAT_RGB_DXT1] = GL_TRUE;
+ ctx->texture_format_supported[MESA_FORMAT_RGBA_DXT1] = GL_TRUE;
+ ctx->texture_format_supported[MESA_FORMAT_RGBA_DXT3] = GL_TRUE;
+ ctx->texture_format_supported[MESA_FORMAT_RGBA_DXT5] = GL_TRUE;
+
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext(ctx);
diff --git a/src/mesa/drivers/dri/unichrome/via_tex.c b/src/mesa/drivers/dri/unichrome/via_tex.c
index 9ae9466..877c8b9 100644
--- a/src/mesa/drivers/dri/unichrome/via_tex.c
+++ b/src/mesa/drivers/dri/unichrome/via_tex.c
@@ -45,157 +45,6 @@
#include "via_ioctl.h"
#include "via_3d_reg.h"
-static gl_format
-viaChooseTexFormat( GLcontext *ctx, GLint internalFormat,
- GLenum format, GLenum type )
-{
- struct via_context *vmesa = VIA_CONTEXT(ctx);
- const GLboolean do32bpt = ( vmesa->viaScreen->bitsPerPixel == 32
-/* && vmesa->viaScreen->textureSize > 4*1024*1024 */
- );
-
-
- switch ( internalFormat ) {
- case 4:
- case GL_RGBA:
- case GL_COMPRESSED_RGBA:
- if ( format == GL_BGRA ) {
- if ( type == GL_UNSIGNED_INT_8_8_8_8_REV ||
- type == GL_UNSIGNED_BYTE ) {
- return MESA_FORMAT_ARGB8888;
- }
- else if ( type == GL_UNSIGNED_SHORT_4_4_4_4_REV ) {
- return MESA_FORMAT_ARGB4444;
- }
- else if ( type == GL_UNSIGNED_SHORT_1_5_5_5_REV ) {
- return MESA_FORMAT_ARGB1555;
- }
- }
- else if ( type == GL_UNSIGNED_BYTE ||
- type == GL_UNSIGNED_INT_8_8_8_8_REV ||
- type == GL_UNSIGNED_INT_8_8_8_8 ) {
- return MESA_FORMAT_ARGB8888;
- }
- return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444;
-
- case 3:
- case GL_RGB:
- case GL_COMPRESSED_RGB:
- if ( format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5 ) {
- return MESA_FORMAT_RGB565;
- }
- else if ( type == GL_UNSIGNED_BYTE ) {
- return MESA_FORMAT_ARGB8888;
- }
- return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565;
-
- case GL_RGBA8:
- case GL_RGB10_A2:
- case GL_RGBA12:
- case GL_RGBA16:
- return MESA_FORMAT_ARGB8888;
-
- case GL_RGBA4:
- case GL_RGBA2:
- return MESA_FORMAT_ARGB4444;
-
- case GL_RGB5_A1:
- return MESA_FORMAT_ARGB1555;
-
- case GL_RGB8:
- case GL_RGB10:
- case GL_RGB12:
- case GL_RGB16:
- return MESA_FORMAT_ARGB8888;
-
- case GL_RGB5:
- case GL_RGB4:
- case GL_R3_G3_B2:
- return MESA_FORMAT_RGB565;
-
- case GL_ALPHA:
- case GL_ALPHA4:
- case GL_ALPHA8:
- case GL_ALPHA12:
- case GL_ALPHA16:
- case GL_COMPRESSED_ALPHA:
- return MESA_FORMAT_A8;
-
- case 1:
- case GL_LUMINANCE:
- case GL_LUMINANCE4:
- case GL_LUMINANCE8:
- case GL_LUMINANCE12:
- case GL_LUMINANCE16:
- case GL_COMPRESSED_LUMINANCE:
- return MESA_FORMAT_L8;
-
- case 2:
- case GL_LUMINANCE_ALPHA:
- case GL_LUMINANCE4_ALPHA4:
- case GL_LUMINANCE6_ALPHA2:
- case GL_LUMINANCE8_ALPHA8:
- case GL_LUMINANCE12_ALPHA4:
- case GL_LUMINANCE12_ALPHA12:
- case GL_LUMINANCE16_ALPHA16:
- case GL_COMPRESSED_LUMINANCE_ALPHA:
- return MESA_FORMAT_AL88;
-
- case GL_INTENSITY:
- case GL_INTENSITY4:
- case GL_INTENSITY8:
- case GL_INTENSITY12:
- case GL_INTENSITY16:
- case GL_COMPRESSED_INTENSITY:
- return MESA_FORMAT_I8;
-
- case GL_YCBCR_MESA:
- if (type == GL_UNSIGNED_SHORT_8_8_MESA ||
- type == GL_UNSIGNED_BYTE)
- return MESA_FORMAT_YCBCR;
- else
- return MESA_FORMAT_YCBCR_REV;
-
- case GL_COMPRESSED_RGB_FXT1_3DFX:
- return MESA_FORMAT_RGB_FXT1;
- case GL_COMPRESSED_RGBA_FXT1_3DFX:
- return MESA_FORMAT_RGBA_FXT1;
-
- case GL_RGB_S3TC:
- case GL_RGB4_S3TC:
- case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- return MESA_FORMAT_RGB_DXT1;
-
- case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- return MESA_FORMAT_RGBA_DXT1;
-
- case GL_RGBA_S3TC:
- case GL_RGBA4_S3TC:
- case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- return MESA_FORMAT_RGBA_DXT3;
-
- case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- return MESA_FORMAT_RGBA_DXT5;
-
- case GL_COLOR_INDEX:
- case GL_COLOR_INDEX1_EXT:
- case GL_COLOR_INDEX2_EXT:
- case GL_COLOR_INDEX4_EXT:
- case GL_COLOR_INDEX8_EXT:
- case GL_COLOR_INDEX12_EXT:
- case GL_COLOR_INDEX16_EXT:
- return MESA_FORMAT_CI8;
-
- default:
- fprintf(stderr, "unexpected texture format %s in %s\n",
- _mesa_lookup_enum_by_nr(internalFormat),
- __FUNCTION__);
- return MESA_FORMAT_NONE;
- }
-
- return MESA_FORMAT_NONE; /* never get here */
-}
-
static int logbase2(int n)
{
GLint i = 1;
@@ -676,8 +525,8 @@ static void viaTexImage(GLcontext *ctx,
}
/* choose the texture format */
- texImage->TexFormat = viaChooseTexFormat(ctx, internalFormat,
- format, type);
+ texImage->TexFormat = ctx->Driver.ChooseTextureFormat(ctx, internalFormat,
+ format, type);
assert(texImage->TexFormat);
@@ -926,7 +775,6 @@ static void viaFreeTextureImageData( GLcontext *ctx,
void viaInitTextureFuncs(struct dd_function_table * functions)
{
- functions->ChooseTextureFormat = viaChooseTexFormat;
functions->TexImage1D = viaTexImage1D;
functions->TexImage2D = viaTexImage2D;
functions->TexSubImage1D = viaTexSubImage1D;
--
1.7.1
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