[Mesa-dev] [PATCH 4/6] glsl: When we've emitted a semantic error for ==, return a bool constant.
Eric Anholt
eric at anholt.net
Tue Apr 12 09:40:07 PDT 2011
On Mon, 11 Apr 2011 15:51:55 -0700, Ian Romanick <idr at freedesktop.org> wrote:
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> On 04/09/2011 10:17 PM, Eric Anholt wrote:
> > This prevents later errors (including an assertion failure) from
> > cascading the failure.
> >
> > Fixes invalid-equality-04.vert.
> > ---
> > src/glsl/ast_to_hir.cpp | 10 +++++++---
> > 1 files changed, 7 insertions(+), 3 deletions(-)
> >
> > diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
> > index 108c7c3..ea20eba 100644
> > --- a/src/glsl/ast_to_hir.cpp
> > +++ b/src/glsl/ast_to_hir.cpp
> > @@ -1073,10 +1073,14 @@ ast_expression::hir(exec_list *instructions,
> > error_emitted = true;
> > }
> >
> > - result = do_comparison(ctx, operations[this->oper], op[0], op[1]);
> > - type = glsl_type::bool_type;
> > + if (error_emitted) {
> > + result = new(ctx) ir_constant(false);
> > + } else {
> > + result = do_comparison(ctx, operations[this->oper], op[0], op[1]);
> > + assert(result->type == glsl_type::bool_type);
> > + type = glsl_type::bool_type;
> > + }
>
> Doesn't this leave type unset in the 'if (error_emitted)' case?
Hmm, so we get the 'type mismatch' in addition to the error message. In
every case it looks to me like type should be set to result->type after
the giant switch(). Can we just kill it?
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