[Mesa-dev] Nouveau DRI build error

Brian Paul brian.e.paul at gmail.com
Wed Apr 13 05:37:58 PDT 2011


On Tue, Apr 12, 2011 at 3:24 AM,  <son_of_the_osiris at interia.pl> wrote:
> With current git master I have got following error:
>
> gcc -c -I. -I../../../../../src/mesa/drivers/dri/common -Iserver
> -I../../../../../include -I../../../../../src/mapi -I../../../../../src/mesa
> -I../../../../../src/egl/main -I../../../../../src/egl/drivers/dri
> -I/usr/include/libdrm    -march=i686 -mtune=generic -O2 -pipe -Wall
> -Wmissing-prototypes -std=c99 -ffast-math -fno-strict-aliasing  -fPIC
>  -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM -D_GNU_SOURCE
> -DPTHREADS -DHAVE_POSIX_MEMALIGN -DUSE_XCB -DGLX_USE_TLS -DPTHREADS
> -DUSE_EXTERNAL_DXTN_LIB=1 -DIN_DRI_DRIVER -DGLX_DIRECT_RENDERING
> -DGLX_INDIRECT_RENDERING -DHAVE_ALIAS -DHAVE_XCB_DRI2 -DHAVE_LIBUDEV
> -DXCB_DRI2_CONNECT_DEVICE_NAME_BROKEN -DHAVE_XEXTPROTO_71
> -fvisibility=hidden -I/usr/include/libdrm -I/usr/include/nouveau
> -DFEATURE_GL=1 -DFEATURE_ES1=1 -DFEATURE_ES2=1  nv04_state_tex.c -o
> nv04_state_tex.o
> nv04_state_tex.c: In function ‘nv04_emit_tex_obj’:
> nv04_state_tex.c:85:14: error: ‘struct gl_texture_object’ has no member
> named ‘MaxLod’
> nv04_state_tex.c:85:14: error: ‘struct gl_texture_object’ has no member
> named ‘MaxLod’
> nv04_state_tex.c:85:14: error: ‘struct gl_texture_object’ has no member
> named ‘MaxLod’
> nv04_state_tex.c:85:14: error: ‘struct gl_texture_object’ has no member
> named ‘MaxLod’
> nv04_state_tex.c:85:14: error: ‘struct gl_texture_object’ has no member
> named ‘MaxLod’
> nv04_state_tex.c:85:14: error: ‘struct gl_texture_object’ has no member
> named ‘MaxLod’
> nv04_state_tex.c:88:15: error: ‘struct gl_texture_object’ has no member
> named ‘LodBias’
> nv04_state_tex.c:88:15: error: ‘struct gl_texture_object’ has no member
> named ‘LodBias’
> nv04_state_tex.c:88:15: error: ‘struct gl_texture_object’ has no member
> named ‘LodBias’
> nv04_state_tex.c:99:20: error: ‘struct gl_texture_object’ has no member
> named ‘MaxAnisotropy’
> nv04_state_tex.c:101:11: error: ‘struct gl_texture_object’ has no member
> named ‘MaxAnisotropy’
> make[6]: *** [nv04_state_tex.o] Error 1
>

That should have been fixed w/ commit
b27f206b0cc9bf31bff6dd1abe66c4f21f3de21e from yesterday.

-Brian


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