[Mesa-dev] [Bug 36182] Game Trine from http://www.humblebundle.com/ needs ATI_draw_buffers
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Apr 14 07:57:33 PDT 2011
https://bugs.freedesktop.org/show_bug.cgi?id=36182
--- Comment #16 from Marek Olšák <maraeo at gmail.com> 2011-04-14 07:57:31 PDT ---
(In reply to comment #15)
> just applied three patches to Mesa 7.10.2
>
> 28cec9e832b716b84c11ddabfcee74e0daf6ec49
> a9a02c8a39620515ec9fd0d774ce329cf67ecb4e manually to match Mesa 7.10 convention
> fb6e39737a24f9652b6cdc10067736b8915c61f9
>
> and checked glxinfo | grep GL_ATI
>
> GL_APPLE_vertex_array_object, GL_ATI_blend_equation_separate,
> GL_ATI_draw_buffers, GL_ATI_envmap_bumpmap, GL_ATI_separate_stencil,
> GL_ATI_texture_env_combine3, GL_IBM_multimode_draw_arrays,
>
> and installed the game again and got this message again:
>
> Error compiling shaders. Make sure your GPU supports Shader Model 3.0.
> Additional details may be found in the log.
Please apply the attachment "for debugging" and post the output.
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