[Mesa-dev] Renderbuffer Get/Put hooks in core

Brian brianp at vmware.com
Mon Apr 18 07:08:27 PDT 2011


On 04/17/2011 12:59 PM, Eric Anholt wrote:
> In the process of enabling ARB_texture_float on intel, I realized that
> the way we were doing renderbuffer accessors (GetRow, PutRow, and
> friends) was rather silly -- there was one version in the core, and a
> spantmp2.h version in the driver.  This moves some of our spans code
> to using much easier-to-read functions in Mesa core, and fixes several
> testcases along the way.


For the series:

Reviewed-by: Brian Paul <brianp at vmware.com>


Someday I'd love to overhaul all the renderbuffer/span stuff.  There's 
some redundancy between renderbuffers and texture images that I'd like 
to see unified somehow too.  It would be a big project.

-Brian


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