[Mesa-dev] [Bug 36295] Incorrect rendering in SPECviewperf benchmark
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Apr 18 12:11:11 PDT 2011
https://bugs.freedesktop.org/show_bug.cgi?id=36295
--- Comment #13 from Ian Romanick <idr at freedesktop.org> 2011-04-18 12:11:10 PDT ---
(In reply to comment #5)
> In general, I don't like adding work-arounds like this into Mesa any more than
> anyone else. But it's always a trade-off. The upside of doing a "hack" is
> that people can run their apps/games/benchmarks/etc and get on with things.
The downside is that app developers never fix *THEIR* bugs.
> The alternative is to get error reports like the above and general hear-say of
> "things don't run with Mesa". I'd bet all the commercial OpenGL vendors have
> some number of hacks added just so that important applications run to satisfy
> their users.
And this is the disaster that we're trying to fix via conformance testing.
This crap has to STOP. This is why people think OpenGL is joke.
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