[Mesa-dev] [PATCH 2/2] docs: Mention that GLSL 1.30 is started.
Eric Anholt
eric at anholt.net
Mon Apr 18 13:53:12 PDT 2011
Things definitely remaining todo: switch statements, clip distances.
On 965, we also need real integers in the VS, and implementations of
some things like isinf/isnan.
---
docs/GL3.txt | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/docs/GL3.txt b/docs/GL3.txt
index e373a94..6eeb9e4 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -12,7 +12,7 @@ Feature Status
GL 3.0:
-GLSL 1.30 (GL_EXT_gpu_shader4, etc.) not started
+GLSL 1.30 (GL_EXT_gpu_shader4, etc.) started
Conditional rendering (GL_NV_conditional_render) DONE (swrast & softpipe)
Map buffer subranges (GL_ARB_map_buffer_range) DONE
Clamping controls (GL_ARB_color_buffer_float) DONE
--
1.7.4.4
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