[Mesa-dev] [PATCH 2/2] docs: Mention that GLSL 1.30 is started.

Eric Anholt eric at anholt.net
Mon Apr 18 13:53:12 PDT 2011


Things definitely remaining todo: switch statements, clip distances.
On 965, we also need real integers in the VS, and implementations of
some things like isinf/isnan.
---
 docs/GL3.txt |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/docs/GL3.txt b/docs/GL3.txt
index e373a94..6eeb9e4 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -12,7 +12,7 @@ Feature                                               Status
 
 GL 3.0:
 
-GLSL 1.30 (GL_EXT_gpu_shader4, etc.)                  not started
+GLSL 1.30 (GL_EXT_gpu_shader4, etc.)                  started
 Conditional rendering (GL_NV_conditional_render)      DONE (swrast & softpipe)
 Map buffer subranges (GL_ARB_map_buffer_range)        DONE
 Clamping controls (GL_ARB_color_buffer_float)         DONE
-- 
1.7.4.4



More information about the mesa-dev mailing list