[Mesa-dev] [PATCH 1/5] mesa: Choose RGTC formats for GL_COMPRESSED_RED, GL_COMPRESSED_RG.
Eric Anholt
eric at anholt.net
Wed Apr 20 11:08:16 PDT 2011
We were falling through to the default R8 and RG88 formats instead of
compressing when possible. Noticed by swrast fbo-blending-formats
actually doing rendering.
---
src/mesa/main/texformat.c | 8 ++++++++
1 files changed, 8 insertions(+), 0 deletions(-)
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index c85a7c0..cbebec9 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -621,7 +621,11 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
switch (internalFormat) {
case GL_R8:
case GL_RED:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8);
+ break;
+
case GL_COMPRESSED_RED:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RED_RGTC1);
RETURN_IF_SUPPORTED(MESA_FORMAT_R8);
break;
@@ -631,7 +635,11 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
case GL_RG:
case GL_RG8:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG88);
+ break;
+
case GL_COMPRESSED_RG:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_RGTC2);
RETURN_IF_SUPPORTED(MESA_FORMAT_RG88);
break;
--
1.7.4.4
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