[Mesa-dev] GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB on r300g
Ian Romanick
idr at freedesktop.org
Mon Apr 25 15:13:49 PDT 2011
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1
On 04/22/2011 07:46 AM, Marek Olšák wrote:
> That page seems to lie.
>
> The R500 limits are:
> - 1024 vertex shader instructions
> - 512 fragment shader instructions
>
> You should get these values from 'glxinfo -l'.
>
> Some of the shader model 3.0 requirements are:
> - minimum of 512 instructions must be supported in both vertex and
> fragment shaders (met)
> - GL_ARB_shader_texture_lod (not met)
Ken just posted some patches to enable this in the compiler & front-end.
I'll assume that you guys have been talking...
> The latter appears to be the culprit.
>
> Marek
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.11 (GNU/Linux)
Comment: Using GnuPG with Fedora - http://enigmail.mozdev.org/
iEYEARECAAYFAk218h0ACgkQX1gOwKyEAw/tpQCfdvG9z5KfDshQa+mIaLjh6LFB
O6wAn18/VklJ7AvRsrIaYQOHFm6CplLG
=YMw/
-----END PGP SIGNATURE-----
More information about the mesa-dev
mailing list