[Mesa-dev] [PATCH 2/2] st/mesa: expose ARB_ES2_compatibility if GL_FIXED vertex format is supported
Marek Olšák
maraeo at gmail.com
Fri Apr 29 09:13:57 PDT 2011
Tested with softpipe and llvmpipe.
---
src/mesa/state_tracker/st_extensions.c | 6 ++++++
1 files changed, 6 insertions(+), 0 deletions(-)
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index a5324df..030bbc7 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -515,6 +515,12 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.ARB_half_float_vertex = GL_TRUE;
}
+ if (screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_FIXED,
+ PIPE_BUFFER, 0,
+ PIPE_BIND_VERTEX_BUFFER)) {
+ ctx->Extensions.ARB_ES2_compatibility = GL_TRUE;
+ }
+
if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY, PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) {
#if 0 /* XXX re-enable when GLSL compiler again supports geometry shaders */
ctx->Extensions.ARB_geometry_shader4 = GL_TRUE;
--
1.7.4.1
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