[Mesa-dev] [PATCH 3/6] mesa: move _mesa_error() call in compressedteximage()
Brian Paul
brianp at vmware.com
Thu Dec 1 16:45:30 PST 2011
We shouldn't call _mesa_error() if the target is a proxy texture.
Errors are handled later in the function.
Fixes a Coverity warning.
---
src/mesa/main/teximage.c | 9 ++-------
1 files changed, 2 insertions(+), 7 deletions(-)
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 2bc7abd..69d5642 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -3310,14 +3310,9 @@ compressedteximage(struct gl_context *ctx, GLuint dims,
internalFormat, width, height, depth,
border, imageSize, &reason);
- if (error) {
- _mesa_error(ctx, error, "glCompressedTexImage%uD(%s)", dims, reason);
- return;
- }
-
#if FEATURE_ES
/* XXX this is kind of a hack */
- if (dims == 2) {
+ if (!error && dims == 2) {
switch (internalFormat) {
case GL_PALETTE4_RGB8_OES:
case GL_PALETTE4_RGBA8_OES:
@@ -3371,7 +3366,7 @@ compressedteximage(struct gl_context *ctx, GLuint dims,
struct gl_texture_image *texImage;
if (error) {
- _mesa_error(ctx, error, "glCompressedTexImage%uD", dims);
+ _mesa_error(ctx, error, "glCompressedTexImage%uD(%s)", dims, reason);
return;
}
--
1.7.3.4
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