[Mesa-dev] [PATCH 3/4] mesa: remove dead swrast and state tracker accum buffer code

Brian Paul brianp at vmware.com
Sat Dec 3 09:07:37 PST 2011


---
 src/mesa/state_tracker/st_cb_accum.c |  347 --------------------
 src/mesa/state_tracker/st_cb_accum.h |   63 ----
 src/mesa/swrast/s_accum.c            |  598 ----------------------------------
 src/mesa/swrast/s_accum.h            |   38 ---
 src/mesa/swrast/swrast.h             |    3 -
 5 files changed, 0 insertions(+), 1049 deletions(-)
 delete mode 100644 src/mesa/state_tracker/st_cb_accum.c
 delete mode 100644 src/mesa/state_tracker/st_cb_accum.h
 delete mode 100644 src/mesa/swrast/s_accum.c
 delete mode 100644 src/mesa/swrast/s_accum.h

diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c
deleted file mode 100644
index 3e3659d..0000000
--- a/src/mesa/state_tracker/st_cb_accum.c
+++ /dev/null
@@ -1,347 +0,0 @@
-/**************************************************************************
- * 
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- * 
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- * 
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- * 
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- * 
- **************************************************************************/
-
- /*
-  * Authors:
-  *   Brian Paul
-  */
-
-#include "main/imports.h"
-#include "main/image.h"
-#include "main/macros.h"
-#include "main/mfeatures.h"
-
-#include "st_debug.h"
-#include "st_context.h"
-#include "st_cb_accum.h"
-#include "st_cb_fbo.h"
-#include "st_texture.h"
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "util/u_format.h"
-#include "util/u_inlines.h"
-#include "util/u_tile.h"
-
-
-#if FEATURE_accum
-
-/**
- * For hardware that supports deep color buffers, we could accelerate
- * most/all the accum operations with blending/texturing.
- * For now, just use the get/put_tile() functions and do things in software.
- */
-
-
-void
-st_clear_accum_buffer(struct gl_context *ctx, struct gl_renderbuffer *rb)
-{
-   struct st_renderbuffer *acc_strb = st_renderbuffer(rb);
-   const GLint xpos = ctx->DrawBuffer->_Xmin;
-   const GLint ypos = ctx->DrawBuffer->_Ymin;
-   const GLint width = ctx->DrawBuffer->_Xmax - xpos;
-   const GLint height = ctx->DrawBuffer->_Ymax - ypos;
-   size_t stride = acc_strb->stride;
-   GLubyte *data = acc_strb->data;
-
-   if(!data)
-      return;
-   
-   switch (acc_strb->format) {
-   case PIPE_FORMAT_R16G16B16A16_SNORM:
-      {
-         GLshort r = FLOAT_TO_SHORT(ctx->Accum.ClearColor[0]);
-         GLshort g = FLOAT_TO_SHORT(ctx->Accum.ClearColor[1]);
-         GLshort b = FLOAT_TO_SHORT(ctx->Accum.ClearColor[2]);
-         GLshort a = FLOAT_TO_SHORT(ctx->Accum.ClearColor[3]);
-         int i, j;
-         for (i = 0; i < height; i++) {
-            GLshort *dst = (GLshort *) (data + (ypos + i) * stride + xpos * 8);
-            for (j = 0; j < width; j++) {
-               dst[0] = r;
-               dst[1] = g;
-               dst[2] = b;
-               dst[3] = a;
-               dst += 4;
-            }
-         }
-      }
-      break;
-   default:
-      _mesa_problem(ctx, "unexpected format in st_clear_accum_buffer()");
-   }
-}
-
-
-/** For ADD/MULT */
-static void
-accum_mad(struct gl_context *ctx, GLfloat scale, GLfloat bias,
-          GLint xpos, GLint ypos, GLint width, GLint height,
-          struct st_renderbuffer *acc_strb)
-{
-   size_t stride = acc_strb->stride;
-   GLubyte *data = acc_strb->data;
-
-   switch (acc_strb->format) {
-   case PIPE_FORMAT_R16G16B16A16_SNORM:
-      {
-         int i, j;
-         for (i = 0; i < height; i++) {
-            GLshort *acc = (GLshort *) (data + (ypos + i) * stride + xpos * 8);
-            for (j = 0; j < width * 4; j++) {
-               float val = SHORT_TO_FLOAT(*acc) * scale + bias;
-               *acc++ = FLOAT_TO_SHORT(val);
-            }
-         }
-      }
-      break;
-   default:
-      _mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()");
-   }
-}
-
-
-static void
-accum_accum(struct st_context *st, GLfloat value,
-            GLint xpos, GLint ypos, GLint width, GLint height,
-            struct st_renderbuffer *acc_strb,
-            struct st_renderbuffer *color_strb)
-{
-   struct pipe_context *pipe = st->pipe;
-   struct pipe_transfer *color_trans;
-   size_t stride = acc_strb->stride;
-   GLubyte *data = acc_strb->data;
-   GLfloat *buf;
-
-   if (ST_DEBUG & DEBUG_FALLBACK)
-      debug_printf("%s: fallback processing\n", __FUNCTION__);
-
-   color_trans = pipe_get_transfer(st->pipe,
-                                   color_strb->texture,
-                                   0, 0,
-                                   PIPE_TRANSFER_READ, xpos, ypos,
-                                   width, height);
-
-   buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
-
-   pipe_get_tile_rgba_format(pipe, color_trans, 0, 0, width, height,
-                             util_format_linear(color_strb->texture->format),
-                             buf);
-
-   switch (acc_strb->format) {
-   case PIPE_FORMAT_R16G16B16A16_SNORM:
-      {
-         const GLfloat *color = buf;
-         int i, j;
-         for (i = 0; i < height; i++) {
-            GLshort *acc = (GLshort *) (data + (ypos + i) * stride + xpos * 8);
-            for (j = 0; j < width * 4; j++) {
-               float val = *color++ * value;
-               *acc++ += FLOAT_TO_SHORT(val);
-            }
-         }
-      }
-      break;
-   default:
-      _mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()");
-   }
-
-   free(buf);
-   pipe->transfer_destroy(pipe, color_trans);
-}
-
-
-static void
-accum_load(struct st_context *st, GLfloat value,
-           GLint xpos, GLint ypos, GLint width, GLint height,
-           struct st_renderbuffer *acc_strb,
-           struct st_renderbuffer *color_strb)
-{
-   struct pipe_context *pipe = st->pipe;
-   struct pipe_transfer *color_trans;
-   size_t stride = acc_strb->stride;
-   GLubyte *data = acc_strb->data;
-   GLfloat *buf;
-
-   if (ST_DEBUG & DEBUG_FALLBACK)
-      debug_printf("%s: fallback processing\n", __FUNCTION__);
-
-   color_trans = pipe_get_transfer(st->pipe, color_strb->texture,
-                                   0, 0,
-                                   PIPE_TRANSFER_READ, xpos, ypos,
-                                   width, height);
-
-   buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
-
-   pipe_get_tile_rgba_format(pipe, color_trans, 0, 0, width, height,
-                             util_format_linear(color_strb->texture->format),
-                             buf);
-
-   switch (acc_strb->format) {
-   case PIPE_FORMAT_R16G16B16A16_SNORM:
-      {
-         const GLfloat *color = buf;
-         int i, j;
-         for (i = 0; i < height; i++) {
-            GLshort *acc = (GLshort *) (data + (ypos + i) * stride + xpos * 8);
-            for (j = 0; j < width * 4; j++) {
-               float val = *color++ * value;
-               *acc++ = FLOAT_TO_SHORT(val);
-            }
-         }
-      }
-      break;
-   default:
-      _mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()");
-   }
-
-   free(buf);
-   pipe->transfer_destroy(pipe, color_trans);
-}
-
-
-static void
-accum_return(struct gl_context *ctx, GLfloat value,
-             GLint xpos, GLint ypos, GLint width, GLint height,
-             struct st_renderbuffer *acc_strb,
-             struct st_renderbuffer *color_strb)
-{
-   struct pipe_context *pipe = st_context(ctx)->pipe;
-   const GLubyte *colormask = ctx->Color.ColorMask[0];
-   enum pipe_transfer_usage usage;
-   struct pipe_transfer *color_trans;
-   size_t stride = acc_strb->stride;
-   const GLubyte *data = acc_strb->data;
-   GLfloat *buf;
-   enum pipe_format format = util_format_linear(color_strb->texture->format);
-
-   if (ST_DEBUG & DEBUG_FALLBACK)
-      debug_printf("%s: fallback processing\n", __FUNCTION__);
-
-   buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
-
-   if (!colormask[0] || !colormask[1] || !colormask[2] || !colormask[3])
-      usage = PIPE_TRANSFER_READ_WRITE;
-   else
-      usage = PIPE_TRANSFER_WRITE;
-
-   color_trans = pipe_get_transfer(pipe,
-                                   color_strb->texture, 0, 0,
-                                   usage,
-                                   xpos, ypos,
-                                   width, height);
-
-   if (usage & PIPE_TRANSFER_READ)
-      pipe_get_tile_rgba_format(pipe, color_trans, 0, 0, width, height,
-                                format, buf);
-
-   switch (acc_strb->format) {
-   case PIPE_FORMAT_R16G16B16A16_SNORM:
-      {
-         GLfloat *color = buf;
-         int i, j, ch;
-         for (i = 0; i < height; i++) {
-            const GLshort *acc = (const GLshort *) (data + (ypos + i) * stride + xpos * 8);
-            for (j = 0; j < width; j++) {
-               for (ch = 0; ch < 4; ch++) {
-                  if (colormask[ch]) {
-                     GLfloat val = SHORT_TO_FLOAT(*acc * value);
-                     *color = CLAMP(val, 0.0f, 1.0f);
-                  }
-                  else {
-                     /* No change */
-                  }
-                  ++acc;
-                  ++color;
-               }
-            }
-         }
-      }
-      break;
-   default:
-      _mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()");
-   }
-
-   pipe_put_tile_rgba_format(pipe, color_trans, 0, 0, width, height,
-                             format, buf);
-
-   free(buf);
-   pipe->transfer_destroy(pipe, color_trans);
-}
-
-
-static void
-st_Accum(struct gl_context *ctx, GLenum op, GLfloat value)
-{
-   struct st_context *st = st_context(ctx);
-   struct st_renderbuffer *acc_strb
-     = st_renderbuffer(ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer);
-   struct st_renderbuffer *color_strb
-      = st_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
-
-   const GLint xpos = ctx->DrawBuffer->_Xmin;
-   const GLint ypos = ctx->DrawBuffer->_Ymin;
-   const GLint width = ctx->DrawBuffer->_Xmax - xpos;
-   const GLint height = ctx->DrawBuffer->_Ymax - ypos;
-
-   if(!acc_strb->data)
-      return;
-   
-   switch (op) {
-   case GL_ADD:
-      if (value != 0.0F) {
-         accum_mad(ctx, 1.0, value, xpos, ypos, width, height, acc_strb);
-      }
-      break;
-   case GL_MULT:
-      if (value != 1.0F) {
-         accum_mad(ctx, value, 0.0, xpos, ypos, width, height, acc_strb);
-      }
-      break;
-   case GL_ACCUM:
-      if (value != 0.0F) {
-         accum_accum(st, value, xpos, ypos, width, height, acc_strb, color_strb);
-      }
-      break;
-   case GL_LOAD:
-      accum_load(st, value, xpos, ypos, width, height, acc_strb, color_strb);
-      break;
-   case GL_RETURN:
-      accum_return(ctx, value, xpos, ypos, width, height, acc_strb, color_strb);
-      break;
-   default:
-      assert(0);
-   }
-}
-
-
-
-void st_init_accum_functions(struct dd_function_table *functions)
-{
-   functions->Accum = st_Accum;
-}
-
-#endif /* FEATURE_accum */
diff --git a/src/mesa/state_tracker/st_cb_accum.h b/src/mesa/state_tracker/st_cb_accum.h
deleted file mode 100644
index 050a214..0000000
--- a/src/mesa/state_tracker/st_cb_accum.h
+++ /dev/null
@@ -1,63 +0,0 @@
-/**************************************************************************
- * 
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- * 
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- * 
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- * 
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- * 
- **************************************************************************/
-
-
-#ifndef ST_CB_ACCUM_H
-#define ST_CB_ACCUM_H
-
-
-#include "main/mfeatures.h"
-
-struct dd_function_table;
-struct gl_context;
-struct gl_renderbuffer;
-
-#if FEATURE_accum
-
-extern void
-st_clear_accum_buffer(struct gl_context *ctx, struct gl_renderbuffer *rb);
-
-extern void st_init_accum_functions(struct dd_function_table *functions);
-
-#else
-
-#include "main/compiler.h"
-
-static INLINE void
-st_clear_accum_buffer(struct gl_context *ctx, struct gl_renderbuffer *rb)
-{
-   ASSERT_NO_FEATURE();
-}
-
-static INLINE void
-st_init_accum_functions(struct dd_function_table *functions)
-{
-}
-
-#endif /* FEATURE_accum */
-
-#endif /* ST_CB_ACCUM_H */
diff --git a/src/mesa/swrast/s_accum.c b/src/mesa/swrast/s_accum.c
deleted file mode 100644
index 0ec907d..0000000
--- a/src/mesa/swrast/s_accum.c
+++ /dev/null
@@ -1,598 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version:  6.5.2
- *
- * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#include "main/glheader.h"
-#include "main/condrender.h"
-#include "main/context.h"
-#include "main/macros.h"
-#include "main/imports.h"
-
-#include "s_accum.h"
-#include "s_context.h"
-#include "s_masking.h"
-#include "s_span.h"
-
-
-/* XXX this would have to change for accum buffers with more or less
- * than 16 bits per color channel.
- */
-#define ACCUM_SCALE16 32767.0F
-
-
-/*
- * Accumulation buffer notes
- *
- * Normally, accumulation buffer values are GLshorts with values in
- * [-32767, 32767] which represent floating point colors in [-1, 1],
- * as defined by the OpenGL specification.
- *
- * We optimize for the common case used for full-scene antialiasing:
- *    // start with accum buffer cleared to zero
- *    glAccum(GL_LOAD, w);   // or GL_ACCUM the first image
- *    glAccum(GL_ACCUM, w);
- *    ...
- *    glAccum(GL_ACCUM, w);
- *    glAccum(GL_RETURN, 1.0);
- * That is, we start with an empty accumulation buffer and accumulate
- * n images, each with weight w = 1/n.
- * In this scenario, we can simply store unscaled integer values in
- * the accum buffer instead of scaled integers.  We'll also keep track
- * of the w value so when we do GL_RETURN we simply divide the accumulated
- * values by n (n=1/w).
- * This lets us avoid _many_ int->float->int conversions.
- */
-
-
-#if CHAN_BITS == 8
-/* enable the optimization */
-#define USE_OPTIMIZED_ACCUM  1
-#else
-#define USE_OPTIMIZED_ACCUM  0
-#endif
-
-
-/**
- * This is called when we fall out of optimized/unscaled accum buffer mode.
- * That is, we convert each unscaled accum buffer value into a scaled value
- * representing the range[-1, 1].
- */
-static void
-rescale_accum( struct gl_context *ctx )
-{
-   SWcontext *swrast = SWRAST_CONTEXT(ctx);
-   struct gl_renderbuffer *rb
-      = ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer;
-   const GLfloat s = swrast->_IntegerAccumScaler * (32767.0F / CHAN_MAXF);
-
-   assert(rb);
-   assert(rb->_BaseFormat == GL_RGBA);
-   /* add other types in future? */
-   assert(rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT);
-   assert(swrast->_IntegerAccumMode);
-
-   if (rb->GetPointer(ctx, rb, 0, 0)) {
-      /* directly-addressable memory */
-      GLuint y;
-      for (y = 0; y < rb->Height; y++) {
-         GLuint i;
-         GLshort *acc = (GLshort *) rb->GetPointer(ctx, rb, 0, y);
-         for (i = 0; i < 4 * rb->Width; i++) {
-            acc[i] = (GLshort) (acc[i] * s);
-         }
-      }
-   }
-   else {
-      /* use get/put row funcs */
-      GLuint y;
-      for (y = 0; y < rb->Height; y++) {
-         GLshort accRow[MAX_WIDTH * 4];
-         GLuint i;
-         rb->GetRow(ctx, rb, rb->Width, 0, y, accRow);
-         for (i = 0; i < 4 * rb->Width; i++) {
-            accRow[i] = (GLshort) (accRow[i] * s);
-         }
-         rb->PutRow(ctx, rb, rb->Width, 0, y, accRow, NULL);
-      }
-   }
-
-   swrast->_IntegerAccumMode = GL_FALSE;
-}
-
-
-
-/**
- * Clear the accumulation Buffer.
- */
-void
-_swrast_clear_accum_buffer( struct gl_context *ctx, struct gl_renderbuffer *rb )
-{
-   SWcontext *swrast = SWRAST_CONTEXT(ctx);
-   GLuint x, y, width, height;
-
-   /* No accumulation buffer! Not an error. */
-   if (!rb || !rb->Data)
-      return;
-
-   assert(rb->_BaseFormat == GL_RGBA);
-   /* add other types in future? */
-   assert(rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT);
-
-   /* bounds, with scissor */
-   x = ctx->DrawBuffer->_Xmin;
-   y = ctx->DrawBuffer->_Ymin;
-   width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin;
-   height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
-
-   if (rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT) {
-      const GLfloat accScale = 32767.0;
-      GLshort clearVal[4];
-      GLuint i;
-
-      clearVal[0] = (GLshort) (ctx->Accum.ClearColor[0] * accScale);
-      clearVal[1] = (GLshort) (ctx->Accum.ClearColor[1] * accScale);
-      clearVal[2] = (GLshort) (ctx->Accum.ClearColor[2] * accScale);
-      clearVal[3] = (GLshort) (ctx->Accum.ClearColor[3] * accScale);
-
-      for (i = 0; i < height; i++) {
-         rb->PutMonoRow(ctx, rb, width, x, y + i, clearVal, NULL);
-      }
-   }
-   else {
-      /* someday support other sizes */
-   }
-
-   /* update optimized accum state vars */
-   if (ctx->Accum.ClearColor[0] == 0.0 && ctx->Accum.ClearColor[1] == 0.0 &&
-       ctx->Accum.ClearColor[2] == 0.0 && ctx->Accum.ClearColor[3] == 0.0) {
-#if USE_OPTIMIZED_ACCUM
-      swrast->_IntegerAccumMode = GL_TRUE;
-#else
-      swrast->_IntegerAccumMode = GL_FALSE;
-#endif
-      swrast->_IntegerAccumScaler = 0.0;  /* denotes empty accum buffer */
-   }
-   else {
-      swrast->_IntegerAccumMode = GL_FALSE;
-   }
-}
-
-
-static void
-accum_add(struct gl_context *ctx, GLfloat value,
-          GLint xpos, GLint ypos, GLint width, GLint height )
-{
-   SWcontext *swrast = SWRAST_CONTEXT(ctx);
-   struct gl_renderbuffer *rb
-      = ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer;
-
-   assert(rb);
-
-   /* Leave optimized accum buffer mode */
-   if (swrast->_IntegerAccumMode)
-      rescale_accum(ctx);
-
-   if (rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT) {
-      const GLshort incr = (GLshort) (value * ACCUM_SCALE16);
-      if (rb->GetPointer(ctx, rb, 0, 0)) {
-         GLint i, j;
-         for (i = 0; i < height; i++) {
-            GLshort *acc = (GLshort *) rb->GetPointer(ctx, rb, xpos, ypos + i);
-            for (j = 0; j < 4 * width; j++) {
-               acc[j] += incr;
-            }
-         }
-      }
-      else {
-         GLint i, j;
-         for (i = 0; i < height; i++) {
-            GLshort accRow[4 * MAX_WIDTH];
-            rb->GetRow(ctx, rb, width, xpos, ypos + i, accRow);
-            for (j = 0; j < 4 * width; j++) {
-               accRow[j] += incr;
-            }
-            rb->PutRow(ctx, rb, width, xpos, ypos + i, accRow, NULL);
-         }
-      }
-   }
-   else {
-      /* other types someday */
-   }
-}
-
-
-static void
-accum_mult(struct gl_context *ctx, GLfloat mult,
-           GLint xpos, GLint ypos, GLint width, GLint height )
-{
-   SWcontext *swrast = SWRAST_CONTEXT(ctx);
-   struct gl_renderbuffer *rb
-      = ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer;
-
-   assert(rb);
-
-   /* Leave optimized accum buffer mode */
-   if (swrast->_IntegerAccumMode)
-      rescale_accum(ctx);
-
-   if (rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT) {
-      if (rb->GetPointer(ctx, rb, 0, 0)) {
-         GLint i, j;
-         for (i = 0; i < height; i++) {
-            GLshort *acc = (GLshort *) rb->GetPointer(ctx, rb, xpos, ypos + i);
-            for (j = 0; j < 4 * width; j++) {
-               acc[j] = (GLshort) (acc[j] * mult);
-            }
-         }
-      }
-      else {
-         GLint i, j;
-         for (i = 0; i < height; i++) {
-            GLshort accRow[4 * MAX_WIDTH];
-            rb->GetRow(ctx, rb, width, xpos, ypos + i, accRow);
-            for (j = 0; j < 4 * width; j++) {
-               accRow[j] = (GLshort) (accRow[j] * mult);
-            }
-            rb->PutRow(ctx, rb, width, xpos, ypos + i, accRow, NULL);
-         }
-      }
-   }
-   else {
-      /* other types someday */
-   }
-}
-
-
-
-static void
-accum_accum(struct gl_context *ctx, GLfloat value,
-            GLint xpos, GLint ypos, GLint width, GLint height )
-{
-   SWcontext *swrast = SWRAST_CONTEXT(ctx);
-   struct gl_renderbuffer *rb
-      = ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer;
-   const GLboolean directAccess = (rb->GetPointer(ctx, rb, 0, 0) != NULL);
-
-   assert(rb);
-
-   if (!ctx->ReadBuffer->_ColorReadBuffer) {
-      /* no read buffer - OK */
-      return;
-   }
-
-   /* May have to leave optimized accum buffer mode */
-   if (swrast->_IntegerAccumScaler == 0.0 && value > 0.0 && value <= 1.0)
-      swrast->_IntegerAccumScaler = value;
-   if (swrast->_IntegerAccumMode && value != swrast->_IntegerAccumScaler)
-      rescale_accum(ctx);
-
-   if (rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT) {
-      const GLfloat scale = value * ACCUM_SCALE16 / CHAN_MAXF;
-      GLshort accumRow[4 * MAX_WIDTH];
-      GLchan rgba[MAX_WIDTH][4];
-      GLint i;
-
-      for (i = 0; i < height; i++) {
-         GLshort *acc;
-         if (directAccess) {
-            acc = (GLshort *) rb->GetPointer(ctx, rb, xpos, ypos + i);
-         }
-         else {
-            rb->GetRow(ctx, rb, width, xpos, ypos + i, accumRow);
-            acc = accumRow;
-         }
-
-         /* read colors from color buffer */
-         _swrast_read_rgba_span(ctx, ctx->ReadBuffer->_ColorReadBuffer, width,
-                                xpos, ypos + i, CHAN_TYPE, rgba);
-
-         /* do accumulation */
-         if (swrast->_IntegerAccumMode) {
-            /* simply add integer color values into accum buffer */
-            GLint j;
-            for (j = 0; j < width; j++) {
-               acc[j * 4 + 0] += rgba[j][RCOMP];
-               acc[j * 4 + 1] += rgba[j][GCOMP];
-               acc[j * 4 + 2] += rgba[j][BCOMP];
-               acc[j * 4 + 3] += rgba[j][ACOMP];
-            }
-         }
-         else {
-            /* scaled integer (or float) accum buffer */
-            GLint j;
-            for (j = 0; j < width; j++) {
-               acc[j * 4 + 0] += (GLshort) ((GLfloat) rgba[j][RCOMP] * scale);
-               acc[j * 4 + 1] += (GLshort) ((GLfloat) rgba[j][GCOMP] * scale);
-               acc[j * 4 + 2] += (GLshort) ((GLfloat) rgba[j][BCOMP] * scale);
-               acc[j * 4 + 3] += (GLshort) ((GLfloat) rgba[j][ACOMP] * scale);
-            }
-         }
-
-         if (!directAccess) {
-            rb->PutRow(ctx, rb, width, xpos, ypos + i, accumRow, NULL);
-         }
-      }
-   }
-   else {
-      /* other types someday */
-   }
-}
-
-
-
-static void
-accum_load(struct gl_context *ctx, GLfloat value,
-           GLint xpos, GLint ypos, GLint width, GLint height )
-{
-   SWcontext *swrast = SWRAST_CONTEXT(ctx);
-   struct gl_renderbuffer *rb
-      = ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer;
-   const GLboolean directAccess = (rb->GetPointer(ctx, rb, 0, 0) != NULL);
-
-   assert(rb);
-
-   if (!ctx->ReadBuffer->_ColorReadBuffer) {
-      /* no read buffer - OK */
-      return;
-   }
-
-   /* This is a change to go into optimized accum buffer mode */
-   if (value > 0.0 && value <= 1.0) {
-#if USE_OPTIMIZED_ACCUM
-      swrast->_IntegerAccumMode = GL_TRUE;
-#else
-      swrast->_IntegerAccumMode = GL_FALSE;
-#endif
-      swrast->_IntegerAccumScaler = value;
-   }
-   else {
-      swrast->_IntegerAccumMode = GL_FALSE;
-      swrast->_IntegerAccumScaler = 0.0;
-   }
-
-   if (rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT) {
-      const GLfloat scale = value * ACCUM_SCALE16 / CHAN_MAXF;
-      GLshort accumRow[4 * MAX_WIDTH];
-      GLchan rgba[MAX_WIDTH][4];
-      GLint i;
-
-      for (i = 0; i < height; i++) {
-         GLshort *acc;
-         if (directAccess) {
-            acc = (GLshort *) rb->GetPointer(ctx, rb, xpos, ypos + i);
-         }
-         else {
-            rb->GetRow(ctx, rb, width, xpos, ypos + i, accumRow);
-            acc = accumRow;
-         }
-
-         /* read colors from color buffer */
-         _swrast_read_rgba_span(ctx, ctx->ReadBuffer->_ColorReadBuffer, width,
-                                xpos, ypos + i, CHAN_TYPE, rgba);
-
-         /* do load */
-         if (swrast->_IntegerAccumMode) {
-            /* just copy values in */
-            GLint j;
-            assert(swrast->_IntegerAccumScaler > 0.0);
-            assert(swrast->_IntegerAccumScaler <= 1.0);
-            for (j = 0; j < width; j++) {
-               acc[j * 4 + 0] = rgba[j][RCOMP];
-               acc[j * 4 + 1] = rgba[j][GCOMP];
-               acc[j * 4 + 2] = rgba[j][BCOMP];
-               acc[j * 4 + 3] = rgba[j][ACOMP];
-            }
-         }
-         else {
-            /* scaled integer (or float) accum buffer */
-            GLint j;
-            for (j = 0; j < width; j++) {
-               acc[j * 4 + 0] = (GLshort) ((GLfloat) rgba[j][RCOMP] * scale);
-               acc[j * 4 + 1] = (GLshort) ((GLfloat) rgba[j][GCOMP] * scale);
-               acc[j * 4 + 2] = (GLshort) ((GLfloat) rgba[j][BCOMP] * scale);
-               acc[j * 4 + 3] = (GLshort) ((GLfloat) rgba[j][ACOMP] * scale);
-            }
-         }
-
-         if (!directAccess) {
-            rb->PutRow(ctx, rb, width, xpos, ypos + i, accumRow, NULL);
-         }
-      }
-   }
-}
-
-
-static void
-accum_return(struct gl_context *ctx, GLfloat value,
-             GLint xpos, GLint ypos, GLint width, GLint height )
-{
-   SWcontext *swrast = SWRAST_CONTEXT(ctx);
-   struct gl_framebuffer *fb = ctx->DrawBuffer;
-   struct gl_renderbuffer *accumRb = fb->Attachment[BUFFER_ACCUM].Renderbuffer;
-   const GLboolean directAccess
-      = (accumRb->GetPointer(ctx, accumRb, 0, 0) != NULL);
-
-   static GLchan multTable[32768];
-   static GLfloat prevMult = 0.0;
-   const GLfloat mult = swrast->_IntegerAccumScaler;
-   const GLint max = MIN2((GLint) (256 / mult), 32767);
-
-   /* May have to leave optimized accum buffer mode */
-   if (swrast->_IntegerAccumMode && value != 1.0)
-      rescale_accum(ctx);
-
-   if (swrast->_IntegerAccumMode && swrast->_IntegerAccumScaler > 0) {
-      /* build lookup table to avoid many floating point multiplies */
-      GLint j;
-      assert(swrast->_IntegerAccumScaler <= 1.0);
-      if (mult != prevMult) {
-         for (j = 0; j < max; j++)
-            multTable[j] = IROUND((GLfloat) j * mult);
-         prevMult = mult;
-      }
-   }
-
-   if (accumRb->DataType == GL_SHORT ||
-       accumRb->DataType == GL_UNSIGNED_SHORT) {
-      const GLfloat scale = value * CHAN_MAXF / ACCUM_SCALE16;
-      GLuint buffer;
-      GLint i;
-
-      /* XXX maybe transpose the 'i' and 'buffer' loops??? */
-      for (i = 0; i < height; i++) {
-         GLshort accumRow[4 * MAX_WIDTH];
-         GLshort *acc;
-         SWspan span;
-
-         /* init color span */
-         INIT_SPAN(span, GL_BITMAP);
-         span.end = width;
-         span.arrayMask = SPAN_RGBA;
-         span.x = xpos;
-         span.y = ypos + i;
-
-         if (directAccess) {
-            acc = (GLshort *) accumRb->GetPointer(ctx, accumRb, xpos, ypos +i);
-         }
-         else {
-            accumRb->GetRow(ctx, accumRb, width, xpos, ypos + i, accumRow);
-            acc = accumRow;
-         }
-
-         /* get the colors to return */
-         if (swrast->_IntegerAccumMode) {
-            GLint j;
-            for (j = 0; j < width; j++) {
-               ASSERT(acc[j * 4 + 0] < max);
-               ASSERT(acc[j * 4 + 1] < max);
-               ASSERT(acc[j * 4 + 2] < max);
-               ASSERT(acc[j * 4 + 3] < max);
-               span.array->rgba[j][RCOMP] = multTable[acc[j * 4 + 0]];
-               span.array->rgba[j][GCOMP] = multTable[acc[j * 4 + 1]];
-               span.array->rgba[j][BCOMP] = multTable[acc[j * 4 + 2]];
-               span.array->rgba[j][ACOMP] = multTable[acc[j * 4 + 3]];
-            }
-         }
-         else {
-            /* scaled integer (or float) accum buffer */
-            GLint j;
-            for (j = 0; j < width; j++) {
-#if CHAN_BITS==32
-               GLchan r = acc[j * 4 + 0] * scale;
-               GLchan g = acc[j * 4 + 1] * scale;
-               GLchan b = acc[j * 4 + 2] * scale;
-               GLchan a = acc[j * 4 + 3] * scale;
-#else
-               GLint r = IROUND( (GLfloat) (acc[j * 4 + 0]) * scale );
-               GLint g = IROUND( (GLfloat) (acc[j * 4 + 1]) * scale );
-               GLint b = IROUND( (GLfloat) (acc[j * 4 + 2]) * scale );
-               GLint a = IROUND( (GLfloat) (acc[j * 4 + 3]) * scale );
-#endif
-               span.array->rgba[j][RCOMP] = CLAMP( r, 0, CHAN_MAX );
-               span.array->rgba[j][GCOMP] = CLAMP( g, 0, CHAN_MAX );
-               span.array->rgba[j][BCOMP] = CLAMP( b, 0, CHAN_MAX );
-               span.array->rgba[j][ACOMP] = CLAMP( a, 0, CHAN_MAX );
-            }
-         }
-
-         /* store colors */
-         for (buffer = 0; buffer < fb->_NumColorDrawBuffers; buffer++) {
-            struct gl_renderbuffer *rb = fb->_ColorDrawBuffers[buffer];
-            const GLboolean masking = (!ctx->Color.ColorMask[buffer][RCOMP] ||
-                                       !ctx->Color.ColorMask[buffer][GCOMP] ||
-                                       !ctx->Color.ColorMask[buffer][BCOMP] ||
-                                       !ctx->Color.ColorMask[buffer][ACOMP]);
-            if (masking) {
-               _swrast_mask_rgba_span(ctx, rb, &span, buffer);
-            }
-            rb->PutRow(ctx, rb, width, xpos, ypos + i, span.array->rgba, NULL);
-         }
-      }
-   }
-   else {
-      /* other types someday */
-   }
-}
-
-
-
-/**
- * Software fallback for glAccum.
- */
-void
-_swrast_Accum(struct gl_context *ctx, GLenum op, GLfloat value)
-{
-   SWcontext *swrast = SWRAST_CONTEXT(ctx);
-   GLint xpos, ypos, width, height;
-
-   if (swrast->NewState)
-      _swrast_validate_derived( ctx );
-
-   if (!ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer) {
-      _mesa_warning(ctx, "Calling glAccum() without an accumulation buffer");
-      return;
-   }
-
-   if (!_mesa_check_conditional_render(ctx))
-      return;
-
-   swrast_render_start(ctx);
-
-   /* Compute region after calling swrast_render_start() so that we know the
-    * drawbuffer's size/bounds are up to date.
-    */
-   xpos = ctx->DrawBuffer->_Xmin;
-   ypos = ctx->DrawBuffer->_Ymin;
-   width =  ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin;
-   height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
-
-   switch (op) {
-      case GL_ADD:
-         if (value != 0.0F) {
-            accum_add(ctx, value, xpos, ypos, width, height);
-	 }
-	 break;
-      case GL_MULT:
-         if (value != 1.0F) {
-            accum_mult(ctx, value, xpos, ypos, width, height);
-	 }
-	 break;
-      case GL_ACCUM:
-         if (value != 0.0F) {
-            accum_accum(ctx, value, xpos, ypos, width, height);
-         }
-	 break;
-      case GL_LOAD:
-         accum_load(ctx, value, xpos, ypos, width, height);
-	 break;
-      case GL_RETURN:
-         accum_return(ctx, value, xpos, ypos, width, height);
-	 break;
-      default:
-         _mesa_problem(ctx, "invalid mode in _swrast_Accum()");
-         break;
-   }
-
-   swrast_render_finish(ctx);
-}
diff --git a/src/mesa/swrast/s_accum.h b/src/mesa/swrast/s_accum.h
deleted file mode 100644
index 1ad7d32..0000000
--- a/src/mesa/swrast/s_accum.h
+++ /dev/null
@@ -1,38 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version:  6.3
- *
- * Copyright (C) 1999-2005  Brian Paul   All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef S_ACCUM_H
-#define S_ACCUM_H
-
-
-struct gl_context;
-struct gl_renderbuffer;
-
-
-extern void
-_swrast_clear_accum_buffer(struct gl_context *ctx, struct gl_renderbuffer *rb);
-
-
-#endif
diff --git a/src/mesa/swrast/swrast.h b/src/mesa/swrast/swrast.h
index 17b66c6..dd40551 100644
--- a/src/mesa/swrast/swrast.h
+++ b/src/mesa/swrast/swrast.h
@@ -127,9 +127,6 @@ _swrast_BlitFramebuffer(struct gl_context *ctx,
 extern void
 _swrast_Clear(struct gl_context *ctx, GLbitfield buffers);
 
-extern void
-_swrast_Accum(struct gl_context *ctx, GLenum op, GLfloat value);
-
 
 
 /* Reset the stipple counter
-- 
1.7.3.4



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