[Mesa-dev] [PATCH 03/12] intel: Make mapping of texture slices track the region of interest.
Chad Versace
chad.versace at linux.intel.com
Tue Dec 6 10:43:35 PST 2011
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On 12/05/2011 11:42 AM, Eric Anholt wrote:
> This will be used for things like packed depth/stencil temporaries and
> making LLC-cached temporary mappings using blits.
> ---
> src/mesa/drivers/dri/intel/intel_mipmap_tree.c | 37 ++++++++++++++++++++---
> src/mesa/drivers/dri/intel/intel_mipmap_tree.h | 18 +++++++++++
> 2 files changed, 50 insertions(+), 5 deletions(-)
>
> @@ -110,6 +123,11 @@ struct intel_mipmap_level
> GLuint x_offset;
> GLuint y_offset;
> /** \} */
> +
> + /* Pointer to mapping information, present across
> + * intel_tex_image_map()/unmap of the slice.
> + */
> + struct intel_miptree_map *map;
> } *slice;
> };
This comment needs doxygenation.
Otherwise, looks good.
Reviewed-by: Chad Versace <chad.versace at linux.intel.com>
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