[Mesa-dev] [PATCH 11/12] intel: Rely on miptree mapping for all renderbuffer maps.

Chad Versace chad.versace at linux.intel.com
Tue Dec 6 11:00:55 PST 2011


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On 12/05/2011 11:42 AM, Eric Anholt wrote:
> Now that all RBs have miptrees, and miptree mapping covered these last
> two code paths, consistently use them.
> ---
>  src/mesa/drivers/dri/intel/intel_fbo.c |  219 +++-----------------------------
>  src/mesa/drivers/dri/intel/intel_fbo.h |    4 -
>  2 files changed, 21 insertions(+), 202 deletions(-)


Yes. It's good to see the rb_map and tex_map code unified.

Reviewed-by: Chad Versace <chad.versace at linux.intel.com>
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