[Mesa-dev] [PATCH] mesa/st: Don't modify the context draw/read buffers.
Brian Paul
brianp at vmware.com
Thu Dec 8 07:37:08 PST 2011
On 12/08/2011 07:00 AM, jfonseca at vmware.com wrote:
> From: José Fonseca<jfonseca at vmware.com>
>
> It sets the wrong values (GL_XXX_LEFT instead of GL_XXX), and no other
> Mesa driver does this, given that Mesa sets the right draw/read buffers
> provided the Mesa visual has the doublebuffer flag filled correctly
> which is the case.
> ---
> src/mesa/state_tracker/st_manager.c | 64 -----------------------------------
> 1 files changed, 0 insertions(+), 64 deletions(-)
>
> diff --git a/src/mesa/state_tracker/st_manager.c b/src/mesa/state_tracker/st_manager.c
> index d5228d3..55699e7 100644
> --- a/src/mesa/state_tracker/st_manager.c
> +++ b/src/mesa/state_tracker/st_manager.c
> @@ -404,54 +404,6 @@ st_visual_to_context_mode(const struct st_visual *visual,
> }
>
> /**
> - * Determine the default draw or read buffer from a visual.
> - */
> -static void
> -st_visual_to_default_buffer(const struct st_visual *visual,
> - GLenum *buffer, GLint *index)
> -{
> - enum st_attachment_type statt;
> - GLenum buf;
> - gl_buffer_index idx;
> -
> - statt = visual->render_buffer;
> - /* do nothing if an invalid render buffer is specified */
> - if (statt == ST_ATTACHMENT_INVALID ||
> - !st_visual_have_buffers(visual, 1<< statt))
> - return;
> -
> - switch (statt) {
> - case ST_ATTACHMENT_FRONT_LEFT:
> - buf = GL_FRONT_LEFT;
> - idx = BUFFER_FRONT_LEFT;
> - break;
> - case ST_ATTACHMENT_BACK_LEFT:
> - buf = GL_BACK_LEFT;
> - idx = BUFFER_BACK_LEFT;
> - break;
> - case ST_ATTACHMENT_FRONT_RIGHT:
> - buf = GL_FRONT_RIGHT;
> - idx = BUFFER_FRONT_RIGHT;
> - break;
> - case ST_ATTACHMENT_BACK_RIGHT:
> - buf = GL_BACK_RIGHT;
> - idx = BUFFER_BACK_RIGHT;
> - break;
> - default:
> - buf = GL_NONE;
> - idx = BUFFER_COUNT;
> - break;
> - }
> -
> - if (buf != GL_NONE) {
> - if (buffer)
> - *buffer = buf;
> - if (index)
> - *index = idx;
> - }
> -}
> -
> -/**
> * Create a framebuffer from a manager interface.
> */
> static struct st_framebuffer *
> @@ -471,12 +423,6 @@ st_framebuffer_create(struct st_framebuffer_iface *stfbi)
> st_visual_to_context_mode(stfbi->visual,&mode);
> _mesa_initialize_window_framebuffer(&stfb->Base,&mode);
>
> - /* modify the draw/read buffers of the fb */
> - st_visual_to_default_buffer(stfbi->visual,&stfb->Base.ColorDrawBuffer[0],
> -&stfb->Base._ColorDrawBufferIndexes[0]);
> - st_visual_to_default_buffer(stfbi->visual,&stfb->Base.ColorReadBuffer,
> -&stfb->Base._ColorReadBufferIndex);
> -
> stfb->iface = stfbi;
> stfb->iface_stamp = p_atomic_read(&stfbi->stamp) - 1;
>
> @@ -776,16 +722,6 @@ st_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi,
> if (stread != stdraw)
> st_framebuffer_validate(stread, st);
>
> - /* modify the draw/read buffers of the context */
> - if (stdraw->iface) {
> - st_visual_to_default_buffer(stdraw->iface->visual,
> -&st->ctx->Color.DrawBuffer[0], NULL);
> - }
> - if (stread->iface) {
> - st_visual_to_default_buffer(stread->iface->visual,
> -&st->ctx->Pixel.ReadBuffer, NULL);
> - }
> -
> ret = _mesa_make_current(st->ctx,&stdraw->Base,&stread->Base);
>
> st->draw_stamp = stdraw->stamp - 1;
Looks good to me.
Reviewed-by: Brian Paul <brianp at vmware.com>
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