[Mesa-dev] [PATCH 1/3] swrast: Don't do Z24S8 drawpixels fast-paths with Z32_X24S8 input data.

Eric Anholt eric at anholt.net
Tue Dec 13 12:53:27 PST 2011


The cool part was that in the "fbo-depthstencil -drawpixels
GL_DEPTH24_STENCIL8 32F_24_8_REV" testcase, the shifting happened to
end up with a value awfully close to the expected value, except for
every other pixel being 0 (the stencil value, shifted away to
nothing).
---
 src/mesa/swrast/s_drawpix.c |    6 ++++--
 1 files changed, 4 insertions(+), 2 deletions(-)

diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index b6c4337..7259881 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -625,7 +625,8 @@ draw_depth_stencil_pixels(struct gl_context *ctx, GLint x, GLint y,
                                   GL_DEPTH_STENCIL_EXT, type, i, 0);
 
          if (ctx->Depth.Mask) {
-            if (!scaleOrBias && ctx->DrawBuffer->Visual.depthBits == 24) {
+            if (!scaleOrBias && ctx->DrawBuffer->Visual.depthBits == 24 &&
+		type == GL_UNSIGNED_INT_24_8) {
                /* fast path 24-bit zbuffer */
                GLuint zValues[MAX_WIDTH];
                GLint j;
@@ -639,7 +640,8 @@ draw_depth_stencil_pixels(struct gl_context *ctx, GLint x, GLint y,
                else
                   depthRb->PutRow(ctx, depthRb, width, x, y + i, zValues,NULL);
             }
-            else if (!scaleOrBias && ctx->DrawBuffer->Visual.depthBits == 16) {
+            else if (!scaleOrBias && ctx->DrawBuffer->Visual.depthBits == 16 &&
+		     type == GL_UNSIGNED_INT_24_8) {
                /* fast path 16-bit zbuffer */
                GLushort zValues[MAX_WIDTH];
                GLint j;
-- 
1.7.7.3



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