[Mesa-dev] [PATCH 1/2] mesa: update comment for MapTextureImage()

Brian Paul brian.e.paul at gmail.com
Sun Dec 18 18:10:33 PST 2011


From: Brian Paul <brianp at vmware.com>

---
 src/mesa/main/dd.h |    2 ++
 1 files changed, 2 insertions(+), 0 deletions(-)

diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 01cfff8..5816faa 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -491,6 +491,8 @@ struct dd_function_table {
    void (*FreeTextureImageBuffer)( struct gl_context *ctx, struct gl_texture_image *tImage );
 
    /** Map a slice of a texture image into user space.
+    * Note: for GL_TEXTURE_1D_ARRAY, height must be 1, y must be 0 and slice
+    * indicates the 1D array index.
     * \param texImage  the texture image
     * \param slice  the 3D image slice or array texture slice
     * \param x, y, w, h  region of interest
-- 
1.7.1



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