[Mesa-dev] [PATCH 17/22] swrast: move swrast_render_start/finish() call in drawpixels code
Brian Paul
brianp at vmware.com
Sun Dec 18 19:08:22 PST 2011
We don't want to call these functions if where we'll be using
Map/UnmapRenderbuffer(). So push them further down in the drawpixels
cases so that we can switch over to Map/UnmapRenderbuffer() step by step.
---
src/mesa/swrast/s_drawpix.c | 34 ++++++++++++++++++++++++----------
1 files changed, 24 insertions(+), 10 deletions(-)
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index 19b43f6..b4d91c0 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -111,6 +111,7 @@ fast_draw_rgba_pixels(struct gl_context *ctx, GLint x, GLint y,
/*
* Ready to draw!
*/
+ swrast_render_start(ctx);
if (format == GL_RGBA && type == rbType) {
const GLubyte *src
@@ -139,7 +140,7 @@ fast_draw_rgba_pixels(struct gl_context *ctx, GLint x, GLint y,
}
span.array->ChanType = CHAN_TYPE;
}
- return GL_TRUE;
+ goto end;
}
if (format == GL_RGB && type == rbType) {
@@ -170,12 +171,14 @@ fast_draw_rgba_pixels(struct gl_context *ctx, GLint x, GLint y,
}
span.array->ChanType = CHAN_TYPE;
}
- return GL_TRUE;
+ goto end;
}
/* Remaining cases haven't been tested with alignment != 1 */
- if (userUnpack->Alignment != 1)
+ if (userUnpack->Alignment != 1) {
+ swrast_render_finish(ctx);
return GL_FALSE;
+ }
if (format == GL_LUMINANCE && type == CHAN_TYPE && rbType == CHAN_TYPE) {
const GLchan *src = (const GLchan *) pixels
@@ -217,7 +220,7 @@ fast_draw_rgba_pixels(struct gl_context *ctx, GLint x, GLint y,
destY++;
}
}
- return GL_TRUE;
+ goto end;
}
if (format == GL_LUMINANCE_ALPHA && type == CHAN_TYPE && rbType == CHAN_TYPE) {
@@ -263,7 +266,7 @@ fast_draw_rgba_pixels(struct gl_context *ctx, GLint x, GLint y,
destY++;
}
}
- return GL_TRUE;
+ goto end;
}
if (format == GL_COLOR_INDEX && type == GL_UNSIGNED_BYTE) {
@@ -299,12 +302,17 @@ fast_draw_rgba_pixels(struct gl_context *ctx, GLint x, GLint y,
destY++;
}
}
- return GL_TRUE;
+ goto end;
}
}
/* can't handle this pixel format and/or data type */
return GL_FALSE;
+
+end:
+ /* success, unmap render buffers */
+ swrast_render_finish(ctx);
+ return GL_TRUE;
}
@@ -480,6 +488,8 @@ draw_rgba_pixels( struct gl_context *ctx, GLint x, GLint y,
return;
}
+ swrast_render_start(ctx);
+
INIT_SPAN(span, GL_BITMAP);
_swrast_span_default_attribs(ctx, &span);
span.arrayMask = SPAN_RGBA;
@@ -547,6 +557,8 @@ draw_rgba_pixels( struct gl_context *ctx, GLint x, GLint y,
if (convImage) {
free(convImage);
}
+
+ swrast_render_finish(ctx);
}
@@ -747,8 +759,6 @@ _swrast_DrawPixels( struct gl_context *ctx,
*/
_mesa_set_vp_override(ctx, GL_TRUE);
- swrast_render_start(ctx);
-
if (ctx->NewState)
_mesa_update_state(ctx);
@@ -757,7 +767,6 @@ _swrast_DrawPixels( struct gl_context *ctx,
pixels = _mesa_map_pbo_source(ctx, unpack, pixels);
if (!pixels) {
- swrast_render_finish(ctx);
_mesa_set_vp_override(ctx, save_vp_override);
return;
}
@@ -767,20 +776,25 @@ _swrast_DrawPixels( struct gl_context *ctx,
*/
switch (format) {
case GL_STENCIL_INDEX:
+ swrast_render_start(ctx);
draw_stencil_pixels( ctx, x, y, width, height, type, unpack, pixels );
+ swrast_render_finish(ctx);
break;
case GL_DEPTH_COMPONENT:
+ swrast_render_start(ctx);
draw_depth_pixels( ctx, x, y, width, height, type, unpack, pixels );
+ swrast_render_finish(ctx);
break;
case GL_DEPTH_STENCIL_EXT:
+ swrast_render_start(ctx);
draw_depth_stencil_pixels(ctx, x, y, width, height, type, unpack, pixels);
+ swrast_render_finish(ctx);
break;
default:
/* all other formats should be color formats */
draw_rgba_pixels(ctx, x, y, width, height, format, type, unpack, pixels);
}
- swrast_render_finish(ctx);
_mesa_set_vp_override(ctx, save_vp_override);
_mesa_unmap_pbo_source(ctx, unpack);
--
1.7.3.4
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