[Mesa-dev] [PATCH 4/4] swrast: rewrite color buffer clearing to use Map/UnmapRenderbuffer()
Jose Fonseca
jfonseca at vmware.com
Wed Dec 21 07:25:12 PST 2011
The series looks good AFAICT.
Jose
----- Original Message -----
> v2: use _mesa_pack_colormask() helper and fix incorrect masking
> arithmetic
> ---
> src/mesa/swrast/s_clear.c | 225
> +++++++++++++++++++++++----------------------
> 1 files changed, 113 insertions(+), 112 deletions(-)
>
> diff --git a/src/mesa/swrast/s_clear.c b/src/mesa/swrast/s_clear.c
> index 3566370..d942e6e 100644
> --- a/src/mesa/swrast/s_clear.c
> +++ b/src/mesa/swrast/s_clear.c
> @@ -24,131 +24,146 @@
>
> #include "main/glheader.h"
> #include "main/accum.h"
> -#include "main/colormac.h"
> #include "main/condrender.h"
> +#include "main/format_pack.h"
> #include "main/macros.h"
> #include "main/imports.h"
> #include "main/mtypes.h"
>
> #include "s_context.h"
> #include "s_depth.h"
> -#include "s_masking.h"
> #include "s_stencil.h"
>
>
> +
> /**
> - * Clear the color buffer when glColorMask is in effect.
> + * Clear an rgba color buffer with masking if needed.
> */
> static void
> -clear_rgba_buffer_with_masking(struct gl_context *ctx, struct
> gl_renderbuffer *rb,
> - GLuint buf)
> +clear_rgba_buffer(struct gl_context *ctx, struct gl_renderbuffer
> *rb,
> + const GLubyte colorMask[4])
> {
> const GLint x = ctx->DrawBuffer->_Xmin;
> const GLint y = ctx->DrawBuffer->_Ymin;
> const GLint height = ctx->DrawBuffer->_Ymax -
> ctx->DrawBuffer->_Ymin;
> const GLint width = ctx->DrawBuffer->_Xmax -
> ctx->DrawBuffer->_Xmin;
> - SWspan span;
> - GLint i;
> -
> - ASSERT(rb->PutRow);
> + const GLuint pixelSize = _mesa_get_format_bytes(rb->Format);
> + const GLboolean doMasking = (colorMask[0] == 0 ||
> + colorMask[1] == 0 ||
> + colorMask[2] == 0 ||
> + colorMask[3] == 0);
> + const GLfloat (*clearColor)[4] =
> + (const GLfloat (*)[4]) ctx->Color.ClearColor.f;
> + GLbitfield mapMode = GL_MAP_WRITE_BIT;
> + GLubyte *map;
> + GLint rowStride;
> + GLint i, j;
>
> - /* Initialize color span with clear color */
> - /* XXX optimize for clearcolor == black/zero (bzero) */
> - INIT_SPAN(span, GL_BITMAP);
> - span.end = width;
> - span.arrayMask = SPAN_RGBA;
> - span.array->ChanType = rb->DataType;
> - if (span.array->ChanType == GL_UNSIGNED_BYTE) {
> - GLubyte clearColor[4];
> - _mesa_unclamped_float_rgba_to_ubyte(clearColor,
> ctx->Color.ClearColor.f);
> - for (i = 0; i < width; i++) {
> - COPY_4UBV(span.array->rgba[i], clearColor);
> - }
> - }
> - else if (span.array->ChanType == GL_UNSIGNED_SHORT) {
> - GLushort clearColor[4];
> - UNCLAMPED_FLOAT_TO_USHORT(clearColor[RCOMP],
> ctx->Color.ClearColor.f[0]);
> - UNCLAMPED_FLOAT_TO_USHORT(clearColor[GCOMP],
> ctx->Color.ClearColor.f[1]);
> - UNCLAMPED_FLOAT_TO_USHORT(clearColor[BCOMP],
> ctx->Color.ClearColor.f[2]);
> - UNCLAMPED_FLOAT_TO_USHORT(clearColor[ACOMP],
> ctx->Color.ClearColor.f[3]);
> - for (i = 0; i < width; i++) {
> - COPY_4V_CAST(span.array->rgba[i], clearColor, GLchan);
> - }
> - }
> - else {
> - ASSERT(span.array->ChanType == GL_FLOAT);
> - for (i = 0; i < width; i++) {
> - UNCLAMPED_FLOAT_TO_CHAN(span.array->rgba[i][0],
> ctx->Color.ClearColor.f[0]);
> - UNCLAMPED_FLOAT_TO_CHAN(span.array->rgba[i][1],
> ctx->Color.ClearColor.f[1]);
> - UNCLAMPED_FLOAT_TO_CHAN(span.array->rgba[i][2],
> ctx->Color.ClearColor.f[2]);
> - UNCLAMPED_FLOAT_TO_CHAN(span.array->rgba[i][3],
> ctx->Color.ClearColor.f[3]);
> - }
> + if (doMasking) {
> + /* we'll need to read buffer values too */
> + mapMode |= GL_MAP_READ_BIT;
> }
>
> - /* Note that masking will change the color values, but only the
> - * channels for which the write mask is GL_FALSE. The channels
> - * which which are write-enabled won't get modified.
> - */
> - for (i = 0; i < height; i++) {
> - span.x = x;
> - span.y = y + i;
> - _swrast_mask_rgba_span(ctx, rb, &span, buf);
> - /* write masked row */
> - rb->PutRow(ctx, rb, width, x, y + i, span.array->rgba, NULL);
> + /* map dest buffer */
> + ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height,
> + mapMode, &map, &rowStride);
> + if (!map) {
> + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glClear(color)");
> + return;
> }
> -}
> -
>
> -/**
> - * Clear an rgba color buffer without channel masking.
> - */
> -static void
> -clear_rgba_buffer(struct gl_context *ctx, struct gl_renderbuffer
> *rb, GLuint buf)
> -{
> - const GLint x = ctx->DrawBuffer->_Xmin;
> - const GLint y = ctx->DrawBuffer->_Ymin;
> - const GLint height = ctx->DrawBuffer->_Ymax -
> ctx->DrawBuffer->_Ymin;
> - const GLint width = ctx->DrawBuffer->_Xmax -
> ctx->DrawBuffer->_Xmin;
> - GLubyte clear8[4];
> - GLushort clear16[4];
> - GLvoid *clearVal;
> - GLfloat clearFloat[4];
> - GLint i;
> + /* for 1, 2, 4-byte clearing */
> +#define SIMPLE_TYPE_CLEAR(TYPE)
> \
> + do {
> \
> + TYPE pixel, pixelMask;
> \
> + _mesa_pack_float_rgba_row(rb->Format, 1, clearColor, &pixel);
> \
> + if (doMasking) {
> \
> + _mesa_pack_colormask(rb->Format, colorMask, &pixelMask);
> \
> + pixel &= pixelMask;
> \
> + pixelMask = ~pixelMask;
> \
> + }
> \
> + for (i = 0; i < height; i++) {
> \
> + TYPE *row = (TYPE *) map;
> \
> + if (doMasking) {
> \
> + for (j = 0; j < width; j++) {
> \
> + row[j] = (row[j] & pixelMask) | pixel;
> \
> + }
> \
> + }
> \
> + else {
> \
> + for (j = 0; j < width; j++) {
> \
> + row[j] = pixel;
> \
> + }
> \
> + }
> \
> + map += rowStride;
> \
> + }
> \
> + } while (0)
>
> - ASSERT(ctx->Color.ColorMask[buf][0] &&
> - ctx->Color.ColorMask[buf][1] &&
> - ctx->Color.ColorMask[buf][2] &&
> - ctx->Color.ColorMask[buf][3]);
>
> - ASSERT(rb->PutMonoRow);
> + /* for 3, 6, 8, 12, 16-byte clearing */
> +#define MULTI_WORD_CLEAR(TYPE, N)
> \
> + do {
> \
> + TYPE pixel[N], pixelMask[N];
> \
> + GLuint k;
> \
> + _mesa_pack_float_rgba_row(rb->Format, 1, clearColor, pixel);
> \
> + if (doMasking) {
> \
> + _mesa_pack_colormask(rb->Format, colorMask, pixelMask);
> \
> + for (k = 0; k < N; k++) {
> \
> + pixel[k] &= pixelMask[k];
> \
> + pixelMask[k] = ~pixelMask[k];
> \
> + }
> \
> + }
> \
> + for (i = 0; i < height; i++) {
> \
> + TYPE *row = (TYPE *) map;
> \
> + if (doMasking) {
> \
> + for (j = 0; j < width; j++) {
> \
> + for (k = 0; k < N; k++) {
> \
> + row[j * N + k] =
> \
> + (row[j * N + k] & pixelMask[k]) | pixel[k];
> \
> + }
> \
> + }
> \
> + }
> \
> + else {
> \
> + for (j = 0; j < width; j++) {
> \
> + for (k = 0; k < N; k++) {
> \
> + row[j * N + k] = pixel[k];
> \
> + }
> \
> + }
> \
> + }
> \
> + map += rowStride;
> \
> + }
> \
> + } while(0)
>
> - switch (rb->DataType) {
> - case GL_UNSIGNED_BYTE:
> - _mesa_unclamped_float_rgba_to_ubyte(clear8,
> ctx->Color.ClearColor.f);
> - clearVal = clear8;
> - break;
> - case GL_UNSIGNED_SHORT:
> - UNCLAMPED_FLOAT_TO_USHORT(clear16[0],
> ctx->Color.ClearColor.f[0]);
> - UNCLAMPED_FLOAT_TO_USHORT(clear16[1],
> ctx->Color.ClearColor.f[1]);
> - UNCLAMPED_FLOAT_TO_USHORT(clear16[2],
> ctx->Color.ClearColor.f[2]);
> - UNCLAMPED_FLOAT_TO_USHORT(clear16[3],
> ctx->Color.ClearColor.f[3]);
> - clearVal = clear16;
> - break;
> - case GL_FLOAT:
> - clearFloat[0] = CLAMP(ctx->Color.ClearColor.f[0], 0.0F,
> 1.0F);
> - clearFloat[1] = CLAMP(ctx->Color.ClearColor.f[1], 0.0F,
> 1.0F);
> - clearFloat[2] = CLAMP(ctx->Color.ClearColor.f[2], 0.0F,
> 1.0F);
> - clearFloat[3] = CLAMP(ctx->Color.ClearColor.f[3], 0.0F,
> 1.0F);
> - clearVal = clearFloat;
> - break;
> - default:
> - _mesa_problem(ctx, "Bad rb DataType in
> clear_color_buffer");
> - return;
> + switch (pixelSize) {
> + case 1:
> + SIMPLE_TYPE_CLEAR(GLubyte);
> + break;
> + case 2:
> + SIMPLE_TYPE_CLEAR(GLushort);
> + break;
> + case 3:
> + MULTI_WORD_CLEAR(GLubyte, 3);
> + break;
> + case 4:
> + SIMPLE_TYPE_CLEAR(GLuint);
> + break;
> + case 6:
> + MULTI_WORD_CLEAR(GLushort, 3);
> + break;
> + case 8:
> + MULTI_WORD_CLEAR(GLuint, 2);
> + break;
> + case 12:
> + MULTI_WORD_CLEAR(GLuint, 3);
> + break;
> + case 16:
> + MULTI_WORD_CLEAR(GLuint, 4);
> + break;
> + default:
> + _mesa_problem(ctx, "bad pixel size in clear_rgba_buffer()");
> }
>
> - for (i = 0; i < height; i++) {
> - rb->PutMonoRow(ctx, rb, width, x, y + i, clearVal, NULL);
> - }
> + /* unmap buffer */
> + ctx->Driver.UnmapRenderbuffer(ctx, rb);
> }
>
>
> @@ -172,15 +187,7 @@ clear_color_buffers(struct gl_context *ctx)
> if (rb == NULL)
> continue;
>
> - if (ctx->Color.ColorMask[buf][0] == 0 ||
> - ctx->Color.ColorMask[buf][1] == 0 ||
> - ctx->Color.ColorMask[buf][2] == 0 ||
> - ctx->Color.ColorMask[buf][3] == 0) {
> - clear_rgba_buffer_with_masking(ctx, rb, buf);
> - }
> - else {
> - clear_rgba_buffer(ctx, rb, buf);
> - }
> + clear_rgba_buffer(ctx, rb, ctx->Color.ColorMask[buf]);
> }
> }
>
> @@ -220,13 +227,7 @@ _swrast_Clear(struct gl_context *ctx, GLbitfield
> buffers)
>
> if ((buffers & BUFFER_BITS_COLOR)
> && (ctx->DrawBuffer->_NumColorDrawBuffers > 0)) {
> - /* XXX remove the swrast_render_start/finish() calls after
> - * clear_color_buffers() is converted to use
> Map/UnmapRenderbuffer()
> - * The other clearing functions don't need these calls.
> - */
> - swrast_render_start(ctx);
> clear_color_buffers(ctx);
> - swrast_render_finish(ctx);
> }
>
> if (buffers & BUFFER_BIT_ACCUM) {
> --
> 1.7.3.4
>
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