[Mesa-dev] [PATCH 4/5] radeon: Convert to use GLbitfield64 directly.

Mathias Fröhlich Mathias.Froehlich at gmx.net
Mon Dec 26 01:29:16 PST 2011


Signed-off-by: Mathias Froehlich <Mathias.Froehlich at web.de>
---
 src/mesa/drivers/dri/r200/r200_swtcl.c             |   35 +++++++++---------
 .../drivers/dri/radeon/radeon_common_context.h     |    2 +-
 src/mesa/drivers/dri/radeon/radeon_swtcl.c         |   38 
++++++++++----------
 3 files changed, 37 insertions(+), 38 deletions(-)

diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c 
b/src/mesa/drivers/dri/r200/r200_swtcl.c
index 303d3fb..25bae21 100644
--- a/src/mesa/drivers/dri/r200/r200_swtcl.c
+++ b/src/mesa/drivers/dri/r200/r200_swtcl.c
@@ -80,13 +80,11 @@ static void r200SetVertexFormat( struct gl_context *ctx )
    r200ContextPtr rmesa = R200_CONTEXT( ctx );
    TNLcontext *tnl = TNL_CONTEXT(ctx);
    struct vertex_buffer *VB = &tnl->vb;
-   DECLARE_RENDERINPUTS(index_bitset);
+   GLbitfield64 index_bitset = tnl->render_inputs_bitset;
    int fmt_0 = 0;
    int fmt_1 = 0;
    int offset = 0;
 
-   RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset );
-
    /* Important:
     */
    if ( VB->NdcPtr != NULL ) {
@@ -103,7 +101,8 @@ static void r200SetVertexFormat( struct gl_context *ctx )
     * build up a hardware vertex.
     */
    if ( !rmesa->swtcl.needproj ||
-       RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX 
)) { /* need w coord for projected textures */
+        (index_bitset & BITFIELD64_RANGE(_TNL_ATTRIB_TEX0, _TNL_NUM_TEX)) ) {
+      /* need w coord for projected textures */
       EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F, R200_VTX_XY | R200_VTX_Z0 | 
R200_VTX_W0 );
       offset = 4;
    }
@@ -112,7 +111,7 @@ static void r200SetVertexFormat( struct gl_context *ctx )
       offset = 3;
    }
 
-   if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POINTSIZE )) {
+   if (index_bitset & BITFIELD64_BIT(_TNL_ATTRIB_POINTSIZE)) {
       EMIT_ATTR( _TNL_ATTRIB_POINTSIZE, EMIT_1F, R200_VTX_POINT_SIZE );
       offset += 1;
    }
@@ -126,11 +125,11 @@ static void r200SetVertexFormat( struct gl_context *ctx 
)
    offset += 1;
 
    rmesa->swtcl.specoffset = 0;
-   if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 ) ||
-       RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) {
+   if (index_bitset &
+       (BITFIELD64_BIT(_TNL_ATTRIB_COLOR1) | 
BITFIELD64_BIT(_TNL_ATTRIB_FOG))) {
 
 #if MESA_LITTLE_ENDIAN
-      if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) {
+      if (index_bitset & BITFIELD64_BIT(_TNL_ATTRIB_COLOR1)) {
 	 rmesa->swtcl.specoffset = offset;
 	 EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_RGB, (R200_VTX_PK_RGBA << 
R200_VTX_COLOR_1_SHIFT) );
       }
@@ -138,21 +137,21 @@ static void r200SetVertexFormat( struct gl_context *ctx 
)
 	 EMIT_PAD( 3 );
       }
 
-      if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) {
+      if (index_bitset & BITFIELD64_BIT(_TNL_ATTRIB_FOG)) {
 	 EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F, (R200_VTX_PK_RGBA << 
R200_VTX_COLOR_1_SHIFT) );
       }
       else {
 	 EMIT_PAD( 1 );
       }
 #else
-      if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) {
+      if (index_bitset & BITFIELD64_BIT(_TNL_ATTRIB_FOG)) {
 	 EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F, (R200_VTX_PK_RGBA << 
R200_VTX_COLOR_1_SHIFT) );
       }
       else {
 	 EMIT_PAD( 1 );
       }
 
-      if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) {
+      if (index_bitset & BITFIELD64_BIT(_TNL_ATTRIB_COLOR1)) {
 	 rmesa->swtcl.specoffset = offset;
 	 EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_BGR, (R200_VTX_PK_RGBA << 
R200_VTX_COLOR_1_SHIFT) );
       }
@@ -162,11 +161,11 @@ static void r200SetVertexFormat( struct gl_context *ctx 
)
 #endif
    }
 
-   if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX 
)) {
+   if (index_bitset & BITFIELD64_RANGE(_TNL_ATTRIB_TEX0, _TNL_NUM_TEX)) {
       int i;
 
       for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
-	 if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) {
+	 if (index_bitset & BITFIELD64_BIT(_TNL_ATTRIB_TEX(i))) {
 	    GLuint sz = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size;
 
 	    fmt_1 |= sz << (3 * i);
@@ -182,7 +181,7 @@ static void r200SetVertexFormat( struct gl_context *ctx )
       rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] |= R200_FOG_USE_SPEC_ALPHA;
    }
 
-   if (!RENDERINPUTS_EQUAL( rmesa->radeon.tnl_index_bitset, index_bitset ) ||
+   if (rmesa->radeon.tnl_index_bitset != index_bitset ||
 	(rmesa->hw.vtx.cmd[VTX_VTXFMT_0] != fmt_0) ||
 	(rmesa->hw.vtx.cmd[VTX_VTXFMT_1] != fmt_1) ) {
       R200_NEWPRIM(rmesa);
@@ -196,7 +195,7 @@ static void r200SetVertexFormat( struct gl_context *ctx )
 			      rmesa->radeon.swtcl.vertex_attr_count,
 			      NULL, 0 );
       rmesa->radeon.swtcl.vertex_size /= 4;
-      RENDERINPUTS_COPY( rmesa->radeon.tnl_index_bitset, index_bitset );
+      rmesa->radeon.tnl_index_bitset = index_bitset;
    }
 }
 
@@ -254,12 +253,12 @@ void r200ChooseVertexState( struct gl_context *ctx )
    /* HW perspective divide is a win, but tiny vertex formats are a
     * bigger one.
     */
-   if (!RENDERINPUTS_TEST_RANGE( tnl->render_inputs_bitset, _TNL_FIRST_TEX, 
_TNL_LAST_TEX )
+   if ((0 == (tnl->render_inputs_bitset & BITFIELD64_RANGE(_TNL_ATTRIB_TEX0, 
_TNL_NUM_TEX)))
 	|| (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) {
       rmesa->swtcl.needproj = GL_TRUE;
       vte |= R200_VTX_XY_FMT | R200_VTX_Z_FMT;
       vte &= ~R200_VTX_W0_FMT;
-      if (RENDERINPUTS_TEST_RANGE( tnl->render_inputs_bitset, _TNL_FIRST_TEX, 
_TNL_LAST_TEX )) {
+      if (tnl->render_inputs_bitset & BITFIELD64_RANGE(_TNL_ATTRIB_TEX0, 
_TNL_NUM_TEX)) {
 	 vap &= ~R200_VAP_FORCE_W_TO_ONE;
       }
       else {
@@ -717,7 +716,7 @@ void r200Fallback( struct gl_context *ctx, GLuint bit, 
GLboolean mode )
 	     */
 	    _tnl_invalidate_vertex_state( ctx, ~0 );
 	    _tnl_invalidate_vertices( ctx, ~0 );
-	    RENDERINPUTS_ZERO( rmesa->radeon.tnl_index_bitset );
+	    rmesa->radeon.tnl_index_bitset = 0;
 	    r200ChooseVertexState( ctx );
 	    r200ChooseRenderState( ctx );
 	 }
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h 
b/src/mesa/drivers/dri/radeon/radeon_common_context.h
index 5a32079..1fa7547 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common_context.h
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h
@@ -412,7 +412,7 @@ struct radeon_context {
    GLuint TclFallback;
    GLuint Fallback;
    GLuint NewGLState;
-   DECLARE_RENDERINPUTS(tnl_index_bitset);	/* index of bits for last 
tnl_install_attrs */
+   GLbitfield64 tnl_index_bitset;	/* index of bits for last 
tnl_install_attrs */
 
    /* Drawable information */
    unsigned int lastStamp;
diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.c 
b/src/mesa/drivers/dri/radeon/radeon_swtcl.c
index 3cda09d..4f264a6 100644
--- a/src/mesa/drivers/dri/radeon/radeon_swtcl.c
+++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.c
@@ -92,12 +92,10 @@ static void radeonSetVertexFormat( struct gl_context *ctx 
)
    r100ContextPtr rmesa = R100_CONTEXT( ctx );
    TNLcontext *tnl = TNL_CONTEXT(ctx);
    struct vertex_buffer *VB = &tnl->vb;
-   DECLARE_RENDERINPUTS(index_bitset);
+   GLbitfield64 index_bitset = tnl->render_inputs_bitset;
    int fmt_0 = 0;
    int offset = 0;
 
-   RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset );
-
    /* Important:
     */
    if ( VB->NdcPtr != NULL ) {
@@ -114,7 +112,8 @@ static void radeonSetVertexFormat( struct gl_context *ctx 
)
     * build up a hardware vertex.
     */
    if ( !rmesa->swtcl.needproj ||
-        RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX 
)) {	/* for projtex */
+        (index_bitset & BITFIELD64_RANGE(_TNL_ATTRIB_TEX0, _TNL_NUM_TEX))) {
+      /* for projtex */
       EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F, 
 		 RADEON_CP_VC_FRMT_XY |	RADEON_CP_VC_FRMT_Z | 
RADEON_CP_VC_FRMT_W0 );
       offset = 4;
@@ -136,11 +135,11 @@ static void radeonSetVertexFormat( struct gl_context 
*ctx )
    offset += 1;
 
    rmesa->swtcl.specoffset = 0;
-   if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 ) ||
-       RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) {
+   if (index_bitset &
+       (BITFIELD64_BIT(_TNL_ATTRIB_COLOR1) | 
BITFIELD64_BIT(_TNL_ATTRIB_FOG))) {
 
 #if MESA_LITTLE_ENDIAN 
-      if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) {
+      if (index_bitset & BITFIELD64_BIT(_TNL_ATTRIB_COLOR1)) {
 	 rmesa->swtcl.specoffset = offset;
 	 EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_RGB,
 	 	    RADEON_CP_VC_FRMT_PKSPEC );
@@ -149,7 +148,7 @@ static void radeonSetVertexFormat( struct gl_context *ctx 
)
 	 EMIT_PAD( 3 );
       }
 
-      if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) {
+      if (index_bitset & BITFIELD64_BIT(_TNL_ATTRIB_FOG)) {
 	 EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F,
 	 	    RADEON_CP_VC_FRMT_PKSPEC );
       }
@@ -157,7 +156,7 @@ static void radeonSetVertexFormat( struct gl_context *ctx 
)
 	 EMIT_PAD( 1 );
       }
 #else
-      if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) {
+      if (index_bitset & BITFIELD64_BIT(_TNL_ATTRIB_FOG)) {
 	 EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F,
 	 	    RADEON_CP_VC_FRMT_PKSPEC );
       }
@@ -165,7 +164,7 @@ static void radeonSetVertexFormat( struct gl_context *ctx 
)
 	 EMIT_PAD( 1 );
       }
 
-      if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) {
+      if (index_bitset & BITFIELD64_BIT(_TNL_ATTRIB_COLOR1)) {
 	 rmesa->swtcl.specoffset = offset;
 	 EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_BGR,
 	 	    RADEON_CP_VC_FRMT_PKSPEC );
@@ -176,11 +175,11 @@ static void radeonSetVertexFormat( struct gl_context 
*ctx )
 #endif
    }
 
-   if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX 
)) {
+   if (index_bitset & BITFIELD64_RANGE(_TNL_ATTRIB_TEX0, _TNL_NUM_TEX)) {
       int i;
 
       for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
-	 if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) {
+	 if (index_bitset & BITFIELD64_BIT(_TNL_ATTRIB_TEX(i))) {
 	    GLuint sz = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size;
 
 	    switch (sz) {
@@ -214,8 +213,8 @@ static void radeonSetVertexFormat( struct gl_context *ctx 
)
       }
    }
 
-   if (!RENDERINPUTS_EQUAL( rmesa->radeon.tnl_index_bitset, index_bitset ) ||
-	fmt_0 != rmesa->swtcl.vertex_format) {
+   if (rmesa->radeon.tnl_index_bitset != index_bitset ||
+       fmt_0 != rmesa->swtcl.vertex_format) {
       RADEON_NEWPRIM(rmesa);
       rmesa->swtcl.vertex_format = fmt_0;
       rmesa->radeon.swtcl.vertex_size =
@@ -224,7 +223,7 @@ static void radeonSetVertexFormat( struct gl_context *ctx 
)
 			      rmesa->radeon.swtcl.vertex_attr_count,
 			      NULL, 0 );
       rmesa->radeon.swtcl.vertex_size /= 4;
-      RENDERINPUTS_COPY( rmesa->radeon.tnl_index_bitset, index_bitset );
+      rmesa->radeon.tnl_index_bitset = index_bitset;
       radeon_print(RADEON_SWRENDER, RADEON_VERBOSE,
 	  "%s: vertex_size= %d floats\n",  __FUNCTION__, rmesa-
>radeon.swtcl.vertex_size);
    }
@@ -290,9 +289,10 @@ void radeonChooseVertexState( struct gl_context *ctx )
     * bigger one.
     */
 
-   if ((!RENDERINPUTS_TEST_RANGE( tnl->render_inputs_bitset, _TNL_FIRST_TEX, 
_TNL_LAST_TEX ) &&
-       !RENDERINPUTS_TEST( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 ))
-       || (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) {
+   if ((0 == (tnl->render_inputs_bitset & 
+        (BITFIELD64_RANGE(_TNL_ATTRIB_TEX0, _TNL_NUM_TEX)
+         | BITFIELD64_BIT(_TNL_ATTRIB_COLOR1))))
+        || (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) {
       rmesa->swtcl.needproj = GL_TRUE;
       se_coord_fmt |= (RADEON_VTX_XY_PRE_MULT_1_OVER_W0 |
 		      RADEON_VTX_Z_PRE_MULT_1_OVER_W0);
@@ -824,7 +824,7 @@ void radeonFallback( struct gl_context *ctx, GLuint bit, 
GLboolean mode )
 	     */
 	    _tnl_invalidate_vertex_state( ctx, ~0 );
 	    _tnl_invalidate_vertices( ctx, ~0 );
-	    RENDERINPUTS_ZERO( rmesa->radeon.tnl_index_bitset );
+	    rmesa->radeon.tnl_index_bitset = 0;
 	    radeonChooseVertexState( ctx );
 	    radeonChooseRenderState( ctx );
 	 }
-- 
1.7.4.4



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