[Mesa-dev] [PATCH 2/3] vl: seperate shader buffers from components

Maarten Lankhorst m.b.lankhorst at gmail.com
Thu Dec 29 07:35:07 PST 2011


Hey,

Op 26-12-11 14:00, Christian König schreef:
> Buffers for shader based decoding can now be
> released without its component still being around.
>
> Signed-off-by: Christian König <deathsimple at vodafone.de>
>
Looks good to me.   

Acked-by: Maarten Lankhorst <m.b.lankhorst at gmail.com>

~Maarten


More information about the mesa-dev mailing list