[Mesa-dev] [Bug 29844] (7.8.2) glGetActiveUniform incorrectly handles structs in shaders
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Feb 6 06:49:47 PST 2011
https://bugs.freedesktop.org/show_bug.cgi?id=29844
--- Comment #5 from Marek Olšák <maraeo at gmail.com> 2011-02-06 06:49:48 PST ---
Is this still an issue with current Mesa git?
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