[Mesa-dev] [Bug 29844] (7.8.2) glGetActiveUniform incorrectly handles structs in shaders

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Feb 6 06:49:47 PST 2011


https://bugs.freedesktop.org/show_bug.cgi?id=29844

--- Comment #5 from Marek Olšák <maraeo at gmail.com> 2011-02-06 06:49:48 PST ---
Is this still an issue with current Mesa git?

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