[Mesa-dev] [Bug 34259] New: gallium: transfers should not use z/depth and not y/height for 1d array textures as layer parameter
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Feb 14 07:41:53 PST 2011
https://bugs.freedesktop.org/show_bug.cgi?id=34259
Summary: gallium: transfers should not use z/depth and not
y/height for 1d array textures as layer parameter
Product: Mesa
Version: git
Platform: All
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Mesa core
AssignedTo: mesa-dev at lists.freedesktop.org
ReportedBy: sroland at vmware.com
Currently, gallium is using gl-style y/height for the layer parameter for 1d
array textures in pipe transfers (that is, it is using the next "unused"
parameter, which is y for 1d array, and z for 2d array textures).
This was never meant to be that way but not properly documented. It should
always use z/depth for layer parameter, regardless if it's a 1d or 2d array
texture.
Conceptually, it is a different parameter, which is just basically merged with
z/depth since 3d arrays don't exist.
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