[Mesa-dev] [Bug 32285] Check OpenGL and OpenGL ES2.0 renderer info in one process

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Feb 21 22:43:23 PST 2011


https://bugs.freedesktop.org/show_bug.cgi?id=32285

--- Comment #11 from Jammy Zhou <jammy.zhou at linaro.org> 2011-02-21 22:43:23 PST ---
For the egl_gallium case, although I can get renderer info for both GL and
GLES2, it seems that there are still some problem for later GL calling when run
the triangle test application in my glproxy project. I got following error
message, it seems that the dispatch table went wrong.
Mesa: User error: GL_INVALID_ENUM in glGetHandleARB
Mesa: User error: GL_INVALID_ENUM in glBeginQueryARB(target)
Error: fragment shader did not compile!

The details are given in: https://bugs.launchpad.net/glproxy/+bug/722430

The source code can be got in:
https://code.launchpad.net/~jammy-zhou/glproxy/glproxy

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