[Mesa-dev] [Bug 32285] Check OpenGL and OpenGL ES2.0 renderer info in one process
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Feb 21 22:43:23 PST 2011
https://bugs.freedesktop.org/show_bug.cgi?id=32285
--- Comment #11 from Jammy Zhou <jammy.zhou at linaro.org> 2011-02-21 22:43:23 PST ---
For the egl_gallium case, although I can get renderer info for both GL and
GLES2, it seems that there are still some problem for later GL calling when run
the triangle test application in my glproxy project. I got following error
message, it seems that the dispatch table went wrong.
Mesa: User error: GL_INVALID_ENUM in glGetHandleARB
Mesa: User error: GL_INVALID_ENUM in glBeginQueryARB(target)
Error: fragment shader did not compile!
The details are given in: https://bugs.launchpad.net/glproxy/+bug/722430
The source code can be got in:
https://code.launchpad.net/~jammy-zhou/glproxy/glproxy
--
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.
More information about the mesa-dev
mailing list