[Mesa-dev] [PATCH 08/13] mesa: implement depth/stencil renderbuffer wrapper accessors for Z32F_X24S8

Marek Olšák maraeo at gmail.com
Fri Jul 1 05:17:10 PDT 2011


On Fri, Jul 1, 2011 at 5:43 AM, Kenneth Graunke <kenneth at whitecape.org> wrote:
> On 06/30/2011 05:29 PM, Marek Olšák wrote:
>> ---
>>  src/mesa/main/depthstencil.c |  322 +++++++++++++++++++++++++++++++++++++++---
>>  src/mesa/main/depthstencil.h |    5 +
>>  src/mesa/main/framebuffer.c  |   10 +-
>>  3 files changed, 313 insertions(+), 24 deletions(-)
>>
>> diff --git a/src/mesa/main/depthstencil.c b/src/mesa/main/depthstencil.c
>> index ab62c97..f979045 100644
>> --- a/src/mesa/main/depthstencil.c
>> +++ b/src/mesa/main/depthstencil.c
> [snip]
>> +static void
>> +put_values_z32f(struct gl_context *ctx, struct gl_renderbuffer *z32frb, GLuint count,
>> +                const GLint x[], const GLint y[],
>> +                const void *values, const GLubyte *mask)
>> +{
>> +   struct gl_renderbuffer *dsrb = z32frb->Wrapped;
>> +   const GLfloat *src = (const GLfloat *) values;
>> +   ASSERT(z32frb->DataType == GL_FLOAT);
>> +   ASSERT(dsrb->DataType == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
>> +   ASSERT(dsrb->Format == MESA_FORMAT_Z32_FLOAT_X24S8);
>> +   if (dsrb->GetPointer(ctx, dsrb, 0, 0)) {
>> +      /* direct access */
>> +      GLuint i;
>> +      for (i = 0; i < count; i++) {
>> +         if (!mask || mask[i]) {
>> +            GLfloat *dst = (GLfloat *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]);
>> +            dst[1] = src[i];
>
> Don't you mean dst[0] = src[i] here?  With dst[1], you'll be assigning
> to the stencil value...

Yes, that's right. Thanks for reviewing. I'll change that to *dst.

Marek

>
>> +         }
>> +      }
>> +   }
>> +   else {
>> +      /* get, modify, put */
>> +      GLfloat temp[MAX_WIDTH*2];
>> +      GLuint i;
>> +      dsrb->GetValues(ctx, dsrb, count, x, y, temp);
>> +      for (i = 0; i < count; i++) {
>> +         if (!mask || mask[i]) {
>> +            temp[i*2] = src[i];
>
> ...when clearly this is assigning to the depth value.
>
>> +         }
>> +      }
>> +      dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask);
>> +   }
>> +}
> [snip]
>
> With that fixed, this patch is:
>
> Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
>


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