[Mesa-dev] [PATCH 4/5] mesa: Fix a couple of TexEnv unit limits.
Henri Verbeet
hverbeet at gmail.com
Sun Jul 3 16:00:28 PDT 2011
---
src/mesa/main/texenv.c | 6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/mesa/main/texenv.c b/src/mesa/main/texenv.c
index 9228e35..c0d0f37 100644
--- a/src/mesa/main/texenv.c
+++ b/src/mesa/main/texenv.c
@@ -419,7 +419,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
ASSERT_OUTSIDE_BEGIN_END(ctx);
maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV)
- ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits;
+ ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxCombinedTextureImageUnits;
if (ctx->Texture.CurrentUnit >= maxUnit) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glTexEnvfv(current unit)");
return;
@@ -748,7 +748,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params )
ASSERT_OUTSIDE_BEGIN_END(ctx);
maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV)
- ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits;
+ ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxCombinedTextureImageUnits;
if (ctx->Texture.CurrentUnit >= maxUnit) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexEnvfv(current unit)");
return;
@@ -817,7 +817,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params )
ASSERT_OUTSIDE_BEGIN_END(ctx);
maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV)
- ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits;
+ ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxCombinedTextureImageUnits;
if (ctx->Texture.CurrentUnit >= maxUnit) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexEnviv(current unit)");
return;
--
1.7.2.5
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