[Mesa-dev] [PATCH 4/6] i915: Fix depth texturing since 86e62b2357447b7c97f434be4834f4b50aa0764d
Eric Anholt
eric at anholt.net
Mon Jul 11 18:53:16 PDT 2011
The 965 driver already had the X8_Z24 case, but 915 was missing it.
---
src/mesa/drivers/dri/i915/i915_texstate.c | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c
index 90ebee3..7cd6820 100644
--- a/src/mesa/drivers/dri/i915/i915_texstate.c
+++ b/src/mesa/drivers/dri/i915/i915_texstate.c
@@ -82,6 +82,7 @@ translate_texture_format(gl_format mesa_format, GLenum DepthMode)
case MESA_FORMAT_RGBA_DXT5:
return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT4_5);
case MESA_FORMAT_S8_Z24:
+ case MESA_FORMAT_X8_Z24:
if (DepthMode == GL_ALPHA)
return (MAPSURF_32BIT | MT_32BIT_x8A24);
else if (DepthMode == GL_INTENSITY)
--
1.7.5.4
More information about the mesa-dev
mailing list