[Mesa-dev] [PATCH 6/6] i915: Fix NPOT compressed textures on 915.
Eric Anholt
eric at anholt.net
Mon Jul 11 18:53:18 PDT 2011
We were failing at rounding, misplacing the non-baselevels. Fixes:
3DFX_texture_compression_FXT1/fbo-generate-mipmaps
ARB_texture_compression/fbo-generate-mipmaps
EXT_texture_compression_s3tc/fbo-generate-mipmaps
---
src/mesa/drivers/dri/i915/i915_tex_layout.c | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/mesa/drivers/dri/i915/i915_tex_layout.c b/src/mesa/drivers/dri/i915/i915_tex_layout.c
index 6e45121..e6a4711 100644
--- a/src/mesa/drivers/dri/i915/i915_tex_layout.c
+++ b/src/mesa/drivers/dri/i915/i915_tex_layout.c
@@ -219,9 +219,9 @@ i915_miptree_layout_2d(struct intel_context *intel,
width, height, 1);
if (mt->compressed)
- img_height = MAX2(1, height / 4);
+ img_height = ALIGN(height, 4) / 4;
else
- img_height = (MAX2(2, height) + 1) & ~1;
+ img_height = ALIGN(height, 2);
mt->total_height += img_height;
--
1.7.5.4
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