[Mesa-dev] Is it a memory leak?
Zhenbo Xu
zhenbo1987 at gmail.com
Tue Jul 12 05:38:40 PDT 2011
Hi all,
I have been detecting memory leaks in mesa for SPEC2000,
and I found a kind of memory leaks shown in the following code
gl_text_image* image_to_texture(...) {
...
textImage = gl_alloc_texttrue_image(...);
if (!textImage)
return NULL;
...
switch (image->Type) {
case ...
...
default:
gl_problem(...)
return NULL; //here without releasing textImage
}
}
Is it a memory leak ?
Hope for your replies!
--
Zhenbo Xu
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