[Mesa-dev] [PATCH 0/10] fs shader debugging

Ben Widawsky ben at bwidawsk.net
Wed Jul 13 15:06:44 PDT 2011

On Wed, Jul 13, 2011 at 01:51:42PM -0700, Ben Widawsky wrote:
> Version 2 of the patch series is pretty much the same as version 1. 2 of the
> patches have already been picked up by the kernel and mesa so they are
> gone.
> The only major change is in mesa where I no longer load a binary blob
> from an environment variable, but instead compile the bytes directly in
> to Mesa.
> Ben

I forgot to mention that I'm still working on the readme for how this
all works.

More information about the mesa-dev mailing list