[Mesa-dev] [Bug 39209] [bisected] Wrong display after "prefer native texture formats when possible" commit - part2

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Jul 14 05:04:44 PDT 2011


--- Comment #7 from Victor Tseng <palatis at gmail.com> 2011-07-14 05:04:44 PDT ---
Okay, I found it DOES impact my Radeon HD 3300, too.

If I turn on "Loose Binding" option in fusion-icon, both computer have the same
problem (not properly rendering itself).
If I turn that option off, both computer starts to render correctly (with
commit 7e2827fad95071e04e382be0117c654445764c52).
I previously had "Loose Binding" off on the HD3300 and didn't realize that.

I think this is another problem instead of colorformat.


I added some debug output in st_choose_format() (st_format.c).
With 98ce1373e47d05d7150933c391fdeddbc897a3cd it does print something:
st_choose_format(): return PIPE_FORMAT = 1
st_choose_format(): return PIPE_FORMAT = 19
most of them are 1.

But with commits after that, it doesn't print anything.
I think it's not taking that path anymore.

Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.

More information about the mesa-dev mailing list