[Mesa-dev] [Bug 39209] [bisected] Wrong display after "prefer native texture formats when possible" commit - part2
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Jul 14 05:04:44 PDT 2011
https://bugs.freedesktop.org/show_bug.cgi?id=39209
--- Comment #7 from Victor Tseng <palatis at gmail.com> 2011-07-14 05:04:44 PDT ---
Okay, I found it DOES impact my Radeon HD 3300, too.
If I turn on "Loose Binding" option in fusion-icon, both computer have the same
problem (not properly rendering itself).
If I turn that option off, both computer starts to render correctly (with
commit 7e2827fad95071e04e382be0117c654445764c52).
I previously had "Loose Binding" off on the HD3300 and didn't realize that.
I think this is another problem instead of colorformat.
==========
I added some debug output in st_choose_format() (st_format.c).
With 98ce1373e47d05d7150933c391fdeddbc897a3cd it does print something:
st_choose_format(): return PIPE_FORMAT = 1
st_choose_format(): return PIPE_FORMAT = 19
most of them are 1.
But with commits after that, it doesn't print anything.
I think it's not taking that path anymore.
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