[Mesa-dev] [PATCH 2/2] intel: Use the GLSL-based meta clear when available.
Eric Anholt
eric at anholt.net
Mon Jul 18 09:33:24 PDT 2011
Improves glxgears performance 19.6% +/- 7.3% (second fps printout.
n=5).
---
src/mesa/drivers/dri/intel/intel_clear.c | 5 ++++-
1 files changed, 4 insertions(+), 1 deletions(-)
diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c
index dfca03c..35a9948 100644
--- a/src/mesa/drivers/dri/intel/intel_clear.c
+++ b/src/mesa/drivers/dri/intel/intel_clear.c
@@ -182,7 +182,10 @@ intelClear(struct gl_context *ctx, GLbitfield mask)
if (tri_mask) {
debug_mask("tri", tri_mask);
- _mesa_meta_Clear(&intel->ctx, tri_mask);
+ if (ctx->Extensions.ARB_fragment_shader)
+ _mesa_meta_glsl_Clear(&intel->ctx, tri_mask);
+ else
+ _mesa_meta_Clear(&intel->ctx, tri_mask);
}
}
--
1.7.5.4
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