[Mesa-dev] [PATCH] dri: Do not tile stencil buffer

Ian Romanick idr at freedesktop.org
Mon Jul 18 11:45:49 PDT 2011


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On 07/18/2011 12:55 AM, Chad Versace wrote:
> Until now, the stencil buffer was allocated as a Y tiled buffer, because
> in several locations the PRM states that it is. However, it is actually
> W tiled. From the PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section
> 4.5.2.1 W-Major Format:
>     W-Major Tile Format is used for separate stencil.
> 
> The GTT is incapable of W fencing, so we allocate the stencil buffer with
> I915_TILING_NONE and decode the tile's layout in software.
> 
> This commit mutually depends on the mesa commit:
>     intel: Fix stencil buffer to be W tiled
>     Author: Chad Versace <chad at chad-versace.us>
>     Date:   Mon Jul 18 00:37:45 2011 -0700
> 
> CC: Eric Anholt <eric at anholt.net>
> CC: Kenneth Graunke <kenneth at whitecape.org>
> Signed-off-by: Chad Versace <chad at chad-versace.us>
> ---
>  src/intel_dri.c |   16 ++++++++++++----
>  1 files changed, 12 insertions(+), 4 deletions(-)
> 
> diff --git a/src/intel_dri.c b/src/intel_dri.c
> index 5ea7c2c..4652dc7 100644
> --- a/src/intel_dri.c
> +++ b/src/intel_dri.c
> @@ -336,7 +336,6 @@ I830DRI2CreateBuffer(DrawablePtr drawable, unsigned int attachment,
>  			switch (attachment) {
>  			case DRI2BufferDepth:
>  			case DRI2BufferDepthStencil:
> -			case DRI2BufferStencil:
>  			case DRI2BufferHiz:
>  				if (SUPPORTS_YTILING(intel)) {
>  					hint |= INTEL_CREATE_PIXMAP_TILING_Y;
> @@ -351,6 +350,14 @@ I830DRI2CreateBuffer(DrawablePtr drawable, unsigned int attachment,
>  			case DRI2BufferFrontRight:
>  				hint |= INTEL_CREATE_PIXMAP_TILING_X;
>  				break;
> +			case DRI2BufferStencil:
> +				/*
> +				 * The stencil buffer is W tiled. However, we
> +				 * request from the kernel a non-tiled buffer
> +				 * because the GTT is incapable of W fencing.
> +				 */
> +				hint |= INTEL_CREATE_PIXMAP_TILING_NONE;
> +				break;
>  			default:
>  				free(privates);
>  				free(buffer);

Eh... it seems like this will break compatibility with older versions of
Mesa.  I haven't dug around, but there used to be a hack in DRI2 where a
client would request a depth buffer and a stencil buffer, but it would
get the same packed depth-stencil buffer for both.  I guess that might
all be up in the DRI2 layer and not in the driver...

> @@ -368,11 +375,12 @@ I830DRI2CreateBuffer(DrawablePtr drawable, unsigned int attachment,
>  		 * To accomplish this, we resort to the nasty hack of doubling
>  		 * the drm region's cpp and halving its height.
>  		 *
> -		 * If we neglect to double the pitch, then
> -		 * drm_intel_gem_bo_map_gtt() maps the memory incorrectly.
> +		 * If we neglect to double the pitch, then render corruption
> +                 * occurs.

Mangled whitespace?  Probably mixed tabs and spaces...

>  		 */
>  		if (attachment == DRI2BufferStencil) {
> -			pixmap_height /= 2;
> +			pixmap_width = ALIGN(pixmap_width, 64);
> +			pixmap_height = ALIGN(pixmap_height / 2, 64);
>  			pixmap_cpp *= 2;
>  		}
>  
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