[Mesa-dev] [PATCH] intel: Fix stencil buffer to be W tiled
Ian Romanick
idr at freedesktop.org
Mon Jul 18 14:02:07 PDT 2011
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On 07/18/2011 01:54 PM, Chad Versace wrote:
> On 07/18/2011 11:49 AM, Ian Romanick wrote:
>> On 07/18/2011 12:55 AM, Chad Versace wrote:
>>> Until now, the stencil buffer was allocated as a Y tiled buffer, because
>>> in several locations the PRM states that it is. However, it is actually
>>> W tiled. From the PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section
>>> 4.5.2.1 W-Major Format:
>>> W-Major Tile Format is used for separate stencil.
>>
>>> The GTT is incapable of W fencing, so we allocate the stencil buffer with
>>> I915_TILING_NONE and decode the tile's layout in software.
>>
>>> This fix touches the following portions of code:
>>> - In intel_allocate_renderbuffer_storage(), allocate the stencil
>>> buffer with I915_TILING_NONE.
>>> - In intel_verify_dri2_has_hiz(), verify that the stencil buffer is
>>> not tiled.
>>> - In the stencil buffer's span functions, the tile's layout must be
>>> decoded in software.
>>
>>> This commit mutually depends on the xf86-video-intel commit
>>> dri: Do not tile stencil buffer
>>> Author: Chad Versace <chad at chad-versace.us>
>>> Date: Mon Jul 18 00:38:00 2011 -0700
>>
>>> On Gen6 with separate stencil enabled, fixes the following Piglit tests:
>>> bugs/fdo23670-drawpix_stencil
>>> general/stencil-drawpixels
>>> spec/EXT_framebuffer_object/fbo-stencil-GL_STENCIL_INDEX16-copypixels
>>> spec/EXT_framebuffer_object/fbo-stencil-GL_STENCIL_INDEX16-drawpixels
>>> spec/EXT_framebuffer_object/fbo-stencil-GL_STENCIL_INDEX16-readpixels
>>> spec/EXT_framebuffer_object/fbo-stencil-GL_STENCIL_INDEX1-copypixels
>>> spec/EXT_framebuffer_object/fbo-stencil-GL_STENCIL_INDEX1-drawpixels
>>> spec/EXT_framebuffer_object/fbo-stencil-GL_STENCIL_INDEX1-readpixels
>>> spec/EXT_framebuffer_object/fbo-stencil-GL_STENCIL_INDEX4-copypixels
>>> spec/EXT_framebuffer_object/fbo-stencil-GL_STENCIL_INDEX4-drawpixels
>>> spec/EXT_framebuffer_object/fbo-stencil-GL_STENCIL_INDEX4-readpixels
>>> spec/EXT_framebuffer_object/fbo-stencil-GL_STENCIL_INDEX8-copypixels
>>> spec/EXT_framebuffer_object/fbo-stencil-GL_STENCIL_INDEX8-drawpixels
>>> spec/EXT_framebuffer_object/fbo-stencil-GL_STENCIL_INDEX8-readpixels
>>> spec/EXT_packed_depth_stencil/fbo-stencil-GL_DEPTH24_STENCIL8-copypixels
>>> spec/EXT_packed_depth_stencil/fbo-stencil-GL_DEPTH24_STENCIL8-readpixels
>>> spec/EXT_packed_depth_stencil/readpixels-24_8
>>
>>> Note: This is a candidate for the 7.11 branch.
>>
>>> CC: Eric Anholt <eric at anholt.net>
>>> CC: Kenneth Graunke <kenneth at whitecape.org>
>>> Signed-off-by: Chad Versace <chad at chad-versace.us>
>>> ---
>>> src/mesa/drivers/dri/intel/intel_clear.c | 6 ++
>>> src/mesa/drivers/dri/intel/intel_context.c | 9 ++-
>>> src/mesa/drivers/dri/intel/intel_fbo.c | 13 +++--
>>> src/mesa/drivers/dri/intel/intel_screen.h | 9 ++-
>>> src/mesa/drivers/dri/intel/intel_span.c | 85 ++++++++++++++++++++--------
>>> 5 files changed, 89 insertions(+), 33 deletions(-)
>>
>>> diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c
>>> index dfca03c..5ab9873 100644
>>> --- a/src/mesa/drivers/dri/intel/intel_clear.c
>>> +++ b/src/mesa/drivers/dri/intel/intel_clear.c
>>> @@ -143,6 +143,12 @@ intelClear(struct gl_context *ctx, GLbitfield mask)
>>> */
>>> tri_mask |= BUFFER_BIT_STENCIL;
>>> }
>>> + else if (intel->has_separate_stencil &&
>>> + stencilRegion->tiling == I915_TILING_NONE) {
>>> + /* The stencil buffer is actually W tiled, which the hardware
>>> + * cannot blit to. */
>>> + tri_mask |= BUFFER_BIT_STENCIL;
>>> + }
>>> else {
>>> /* clearing all stencil bits, use blitting */
>>> blit_mask |= BUFFER_BIT_STENCIL;
>>> diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
>>> index 2ba1363..fe8be08 100644
>>> --- a/src/mesa/drivers/dri/intel/intel_context.c
>>> +++ b/src/mesa/drivers/dri/intel/intel_context.c
>>> @@ -1439,7 +1439,12 @@ intel_verify_dri2_has_hiz(struct intel_context *intel,
>>> assert(stencil_rb->Base.Format == MESA_FORMAT_S8);
>>> assert(depth_rb && depth_rb->Base.Format == MESA_FORMAT_X8_Z24);
>>
>>> - if (stencil_rb->region->tiling == I915_TILING_Y) {
>>> + if (stencil_rb->region->tiling == I915_TILING_NONE) {
>>> + /*
>>> + * The stencil buffer is actually W tiled. The region's tiling is
>>> + * I915_TILING_NONE, however, because the GTT is incapable of W
>>> + * fencing.
>>> + */
>>> intel->intelScreen->dri2_has_hiz = INTEL_DRI2_HAS_HIZ_TRUE;
>>> return;
>>> } else {
>>> @@ -1527,7 +1532,7 @@ intel_verify_dri2_has_hiz(struct intel_context *intel,
>>> * Presently, however, no verification or clean up is necessary, and
>>> * execution should not reach here. If the framebuffer still has a hiz
>>> * region, then we have already set dri2_has_hiz to true after
>>> - * confirming above that the stencil buffer is Y tiled.
>>> + * confirming above that the stencil buffer is W tiled.
>>> */
>>> assert(0);
>>> }
>>> diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
>>> index 1669af2..507cc33 100644
>>> --- a/src/mesa/drivers/dri/intel/intel_fbo.c
>>> +++ b/src/mesa/drivers/dri/intel/intel_fbo.c
>>> @@ -173,6 +173,9 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer
>>
>>> if (irb->Base.Format == MESA_FORMAT_S8) {
>>> /*
>>> + * The stencil buffer is W tiled. However, we request from the kernel a
>>> + * non-tiled buffer because the GTT is incapable of W fencing.
>>> + *
>>> * The stencil buffer has quirky pitch requirements. From Vol 2a,
>>> * 11.5.6.2.1 3DSTATE_STENCIL_BUFFER, field "Surface Pitch":
>>> * The pitch must be set to 2x the value computed based on width, as
>>> @@ -180,14 +183,14 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer
>>> * To accomplish this, we resort to the nasty hack of doubling the drm
>>> * region's cpp and halving its height.
>>> *
>>> - * If we neglect to double the pitch, then drm_intel_gem_bo_map_gtt()
>>> - * maps the memory incorrectly.
>>> + * If we neglect to double the pitch, then render corruption occurs.
>>> */
>>> irb->region = intel_region_alloc(intel->intelScreen,
>>> - I915_TILING_Y,
>>> + I915_TILING_NONE,
>>> cpp * 2,
>>> - width,
>>> - height / 2,
>>> + ALIGN(width, 64),
>>> + /* XXX: Maybe align to 128? */
>>> + ALIGN(height / 2, 64),
>>> GL_TRUE);
>>> if (!irb->region)
>>> return false;
>>> diff --git a/src/mesa/drivers/dri/intel/intel_screen.h b/src/mesa/drivers/dri/intel/intel_screen.h
>>> index b2013af..9dd6a52 100644
>>> --- a/src/mesa/drivers/dri/intel/intel_screen.h
>>> +++ b/src/mesa/drivers/dri/intel/intel_screen.h
>>> @@ -63,9 +63,12 @@
>>> * x8_z24 and s8).
>>> *
>>> * Eventually, intel_update_renderbuffers() makes a DRI2 request for
>>> - * DRI2BufferStencil and DRI2BufferHiz. If the returned buffers are Y tiled,
>>> - * then we joyfully set intel_screen.dri2_has_hiz to true and continue as if
>>> - * nothing happend.
>>> + * DRI2BufferStencil and DRI2BufferHiz. If the stencil buffer's tiling is
>>> + * I915_TILING_NONE [1], then we joyfully set intel_screen.dri2_has_hiz to
>>> + * true and continue as if nothing happend.
>>> + *
>>> + * [1] The stencil buffer is actually W tiled. However, we request from the
>>> + * kernel a non-tiled buffer because the GTT is incapable of W fencing.
>>> *
>>> * If the buffers are X tiled, however, the handshake has failed and we must
>>> * clean up.
>>> diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
>>> index 153803f..d306432 100644
>>> --- a/src/mesa/drivers/dri/intel/intel_span.c
>>> +++ b/src/mesa/drivers/dri/intel/intel_span.c
>>> @@ -131,38 +131,77 @@ intel_set_span_functions(struct intel_context *intel,
>>> int miny = 0; \
>>> int maxx = rb->Width; \
>>> int maxy = rb->Height; \
>>> - int stride = rb->RowStride; \
>>> - uint8_t *buf = rb->Data; \
>>> + \
>>> + /* \
>>> + * Here we ignore rb->Data and rb->RowStride as set by \
>>> + * intelSpanRenderStart. Since intel_offset_S8 decodes the W tile \
>>> + * manually, the region's *real* base address and stride is \
>>> + * required. \
>>> + */ \
>>> + struct intel_renderbuffer *irb = intel_renderbuffer(rb); \
>>> + uint8_t *buf = irb->region->buffer->virtual; \
>>> + unsigned stride = irb->region->pitch; \
>>> + unsigned height = 2 * irb->region->height; \
>>> + bool flip = rb->Name == 0; \
>>
>>> -/* Don't flip y. */
>>> #undef Y_FLIP
>>> -#define Y_FLIP(y) y
>>> +#define Y_FLIP(y) ((1 - flip) * y + flip * (height - 1 - y))
>>
>>> /**
>>> * \brief Get pointer offset into stencil buffer.
>>> *
>>> - * The stencil buffer interleaves two rows into one. Yay for crazy hardware.
>>> - * The table below demonstrates how the pointer arithmetic behaves for a buffer
>>> - * with positive stride (s=stride).
>>> - *
>>> - * x | y | byte offset
>>> - * --------------------------
>>> - * 0 | 0 | 0
>>> - * 0 | 1 | 1
>>> - * 1 | 0 | 2
>>> - * 1 | 1 | 3
>>> - * ... | ... | ...
>>> - * 0 | 2 | s
>>> - * 0 | 3 | s + 1
>>> - * 1 | 2 | s + 2
>>> - * 1 | 3 | s + 3
>>> - *
>>> + * The stencil buffer is W tiled. Since the GTT is incapable of W fencing, we
>>> + * must decode the tile's layout in software.
>>> *
>>> + * See
>>> + * - PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section 4.5.2.1 W-Major Tile
>>> + * Format.
>>> + * - PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section 4.5.3 Tiling Algorithm
>>> */
>>> -static inline intptr_t
>>> -intel_offset_S8(int stride, GLint x, GLint y)
>>> +static inline uintptr_t
>>
>> Why the type change?
>
> Two reasons.
>
> 1. I redeclared the parameters as unsigned so to generate better code.
> Since x, y, and stride are unsigned, the division and modulo operators
> generate shift and bit-logic instructions rather than the slower arithmetic
> instructions.
Is stride always unsigned now? Will it always be in the future? This
is the problem that we encountered with bug #37351 (fixed by e8b1c6d).
> Below is a comparison of x % 64, signed versus unsigned, compiled with gcc -O3.
> In f, the % generates 5 instructions. In g, only one instruction.
>
> int f(int x) { return x % 64; }
>
> f:
> movl %edi, %edx
> sarl $31, %edx
> shrl $26, %edx
> leal (%rdi,%rdx), %eax
> andl $63, %eax
> subl %edx, %eax
> ret
>
> unsigned g(unsigned x) { return x % 64);
>
> g:
> movl %edi, %eax
> andl $63, %eax
> ret
>
> 2. I redeclared the return type as unsigned to make it explicit that it does
> not return a negative offset.
>
>>> +intel_offset_S8(uint32_t stride, uint32_t x, uint32_t y)
>>> {
>>> - return 2 * ((y / 2) * stride + x) + y % 2;
>>> + uint32_t tile_size = 4096;
>>> + uint32_t tile_width = 64;
>>> + uint32_t tile_height = 64;
>>> + uint32_t row_size = 64 * stride;
>>> +
>>> + uint32_t tile_x = x / tile_width;
>>> + uint32_t tile_y = y / tile_height;
>>> +
>>> + /* The byte's address relative to the tile's base addres. */
>>> + uint32_t byte_x = x % tile_width;
>>> + uint32_t byte_y = y % tile_height;
>>> +
>>> + uintptr_t u = tile_y * row_size
>>> + + tile_x * tile_size
>>> + + 512 * (byte_x / 8)
>>> + + 64 * (byte_y / 8)
>>> + + 32 * ((byte_y / 4) % 2)
>>> + + 16 * ((byte_x / 4) % 2)
>>> + + 8 * ((byte_y / 2) % 2)
>>> + + 4 * ((byte_x / 2) % 2)
>>> + + 2 * (byte_y % 2)
>>> + + 1 * (byte_x % 2);
>>> +
>>> + /*
>>> + * Errata for Gen5:
>>> + *
>>> + * An additional offset is needed which is not documented in the PRM.
>>> + *
>>> + * if ((byte_x / 8) % 2 == 1) {
>>> + * if ((byte_y / 8) % 2) == 0) {
>>> + * u += 64;
>>> + * } else {
>>> + * u -= 64;
>>> + * }
>>> + * }
>>> + *
>>> + * The offset is expressed more tersely as
>>> + * u += ((int) x & 0x8) * (8 - (((int) y & 0x8) << 1));
>>> + */
>>> +
>>> + return u;
>>> }
>>
>>> #define WRITE_STENCIL(x, y, src) buf[intel_offset_S8(stride, x, y)] = src;
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