[Mesa-dev] Using Gallium on an embedded system
marcus at mc.pp.se
Tue Jul 19 07:23:35 PDT 2011
Brian Paul <brian.e.paul at gmail.com> writes:
> Above all this is the GL/window system API. Examples include GLX, WGL
> and EGL. These interface provide functions for creating rendering
> contexts, binding them to drawing surfaces, etc. If you're not
> familiar with these you should probably read up on EGL. It's probably
> the most likely API for embedded projects if you're not using X.
Ok, it sounds like EGL is the best way forward then. I'll check it
out. Thanks again!
More information about the mesa-dev