[Mesa-dev] [PATCH 1/3] mesa: Add utility function to get base format from a GL compressed format
Ian Romanick
idr at freedesktop.org
Sat Jul 23 01:58:45 PDT 2011
From: Ian Romanick <ian.d.romanick at intel.com>
---
src/mesa/main/texcompress.c | 63 +++++++++++++++++++++++++++++++++++++++++++
src/mesa/main/texcompress.h | 3 ++
2 files changed, 66 insertions(+), 0 deletions(-)
diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c
index d820ae9..4a8094f 100644
--- a/src/mesa/main/texcompress.c
+++ b/src/mesa/main/texcompress.c
@@ -40,6 +40,69 @@
/**
+ * Get the GL base format of a specified GL compressed texture format
+ *
+ * \return
+ * The base format of \c format if \c format is a compressed format (either
+ * generic or specific. Otherwise 0 is returned.
+ */
+GLenum
+_mesa_gl_compressed_format_base_format(GLenum format)
+{
+ switch (format) {
+ case GL_COMPRESSED_RGB:
+ case GL_COMPRESSED_SRGB:
+ case GL_COMPRESSED_RED:
+ case GL_COMPRESSED_RG:
+ case GL_COMPRESSED_RED_RGTC1:
+ case GL_COMPRESSED_SIGNED_RED_RGTC1:
+ case GL_COMPRESSED_RG_RGTC2:
+ case GL_COMPRESSED_SIGNED_RG_RGTC2:
+ case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_RGB_FXT1_3DFX:
+ case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
+ return GL_RGB;
+
+ case GL_COMPRESSED_RGBA:
+ case GL_COMPRESSED_SRGB_ALPHA:
+ case GL_COMPRESSED_RGBA_BPTC_UNORM_ARB:
+ case GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB:
+ case GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB:
+ case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB:
+ case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
+ case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
+ case GL_COMPRESSED_RGBA_FXT1_3DFX:
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
+ return GL_RGBA;
+
+ case GL_COMPRESSED_ALPHA:
+ return GL_ALPHA;
+
+ case GL_COMPRESSED_LUMINANCE:
+ case GL_COMPRESSED_SLUMINANCE:
+ case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
+ case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
+ return GL_LUMINANCE;
+
+ case GL_COMPRESSED_LUMINANCE_ALPHA:
+ case GL_COMPRESSED_SLUMINANCE_ALPHA:
+ case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
+ case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
+ case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
+ return GL_LUMINANCE_ALPHA;
+
+ case GL_COMPRESSED_INTENSITY:
+ return GL_INTENSITY;
+
+ default:
+ return 0;
+ }
+}
+
+/**
* Return list of (and count of) all specific texture compression
* formats that are supported.
*
diff --git a/src/mesa/main/texcompress.h b/src/mesa/main/texcompress.h
index 19b08bb..922da00 100644
--- a/src/mesa/main/texcompress.h
+++ b/src/mesa/main/texcompress.h
@@ -33,6 +33,9 @@ struct gl_context;
#if _HAVE_FULL_GL
+extern GLenum
+_mesa_gl_compressed_format_base_format(GLenum format);
+
extern GLuint
_mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats, GLboolean all);
--
1.7.4.4
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