[Mesa-dev] [PATCH 1/2] i965: Check actual tile offsets in Gen4 miptree workaround.

Eric Anholt eric at anholt.net
Mon Jul 25 16:00:01 PDT 2011

On Mon, 25 Jul 2011 21:13:42 -0700, Kenneth Graunke <kenneth at whitecape.org> wrote:
> The apitrace dump in bug #34009 managed to fool the draw_offset check
> into thinking that we were tile aligned when we weren't.  This led to an
> assertion failure in brw_update_renderbuffer_surface with tile_y != 0.
> Simply compute tile_x and tile_y and check those, as that way both
> places are checking the same thing.
> NOTE: This is a candidate for stable release branches.
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=34009
> Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>

These two are Reviewed-by: Eric Anholt <eric at anholt.net>
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