[Mesa-dev] [PATCH 0/3 v2] Fix up some bits of GL_TEXTURE_INTERNAL_FORMAT interface

Ian Romanick idr at freedesktop.org
Mon Jul 25 18:53:35 PDT 2011


v2 fixes a spelling mistake in 3/3 noticed by Henri Verbeet.  It also fixes
the GL_COMPRESSED_RED and GL_COMPRESSED_RG base types, as pointed out by Brian
Paul.

Although these patches are going to miss the RC3 cut-off, I'd like to see them
included in 7.11.  They are pretty low impact.  Opinions?



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