[Mesa-dev] [Bug 27268] GLSL: using step function in vec4 constructor is not completely correct
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Mar 2 05:51:49 PST 2011
https://bugs.freedesktop.org/show_bug.cgi?id=27268
Marek Olšák <maraeo at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|using step function in vec4 |GLSL: using step function
|constructor is not |in vec4 constructor is not
|completely correct |completely correct
--- Comment #3 from Marek Olšák <maraeo at gmail.com> 2011-03-02 05:51:49 PST ---
Is this still an issue with latest Mesa? The GLSL compiler has been completely
rewritten.
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