[Mesa-dev] [Bug 27268] GLSL: using step function in vec4 constructor is not completely correct

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Mar 2 05:51:49 PST 2011


https://bugs.freedesktop.org/show_bug.cgi?id=27268

Marek Olšák <maraeo at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Summary|using step function in vec4 |GLSL: using step function
                   |constructor is not          |in vec4 constructor is not
                   |completely correct          |completely correct

--- Comment #3 from Marek Olšák <maraeo at gmail.com> 2011-03-02 05:51:49 PST ---
Is this still an issue with latest Mesa? The GLSL compiler has been completely
rewritten.

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