[Mesa-dev] [Bug 27268] GLSL: using step function in vec4 constructor is not completely correct

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Mar 3 13:37:35 PST 2011


https://bugs.freedesktop.org/show_bug.cgi?id=27268

Ian Romanick <idr at freedesktop.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |FIXED

--- Comment #4 from Ian Romanick <idr at freedesktop.org> 2011-03-03 13:37:35 PST ---
This test passes here on swrast and the i965 driver.  Closing.

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