[Mesa-dev] [Bug 27268] GLSL: using step function in vec4 constructor is not completely correct
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Mar 3 13:37:35 PST 2011
https://bugs.freedesktop.org/show_bug.cgi?id=27268
Ian Romanick <idr at freedesktop.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #4 from Ian Romanick <idr at freedesktop.org> 2011-03-03 13:37:35 PST ---
This test passes here on swrast and the i965 driver. Closing.
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