[Mesa-dev] [PATCH] r600g: fix blend setting with multiple render targets all with the same blend
Julian Adams
joolsa at gmail.com
Thu Mar 31 09:37:17 PDT 2011
inline...
On 31 March 2011 12:07, Henri Verbeet <hverbeet at gmail.com> wrote:
> On 30 March 2011 23:43, Julian Adams <joolsa at gmail.com> wrote:
>> ---
>> src/gallium/drivers/r600/r600_state.c | 22 +++++++++++++---------
>> 1 files changed, 13 insertions(+), 9 deletions(-)
>>
> Evergreen probably needs the same fix.
Yes, the matching function there looks similar. I can update it, but
can't test it.
>
>> + for (int i = 0, j = 0; i < 8; i++) {
>> + /* state->rt entries > 0 only written if independent blending */
>> + if (state->independent_blend_enable)
>> + j = i;
> Not sure about declaring "j" inside the for. I don't think it exactly
> helps readability, but otoh it doesn't bother me a lot either.
>
I copied that style from a function up the call stack, which was fixed
in a similar way in commit: a476ca1fd1b4e76e31c9babfd7fb2a54a09f21d3.
Mostly I write C++ so probably I'd be inclined to do this:
for (int i = 0; i < 8; i++) {
/* state->rt entries > 0 only written if independent blending */
const int j = state->independent_blend_enable ? i : 0;
Let me know if you want the Evergreen fixes, and how "j" is declared and set.
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