[Mesa-dev] r600g on rv635 and broken mipmaps

Mathias Fröhlich Mathias.Froehlich at gmx.net
Wed May 4 22:14:07 PDT 2011


Hi all,

On Thursday, May 05, 2011 04:32:03 you wrote:
> Okay my guess at the problem is that:
> 
> the CP tracks coherency but the SURFACE_BASE_UPDATE stuff might rely
> on the base in the CB being the same as the texture BASE which it won't
> be in the case where we are rendering to mip sublevels. Though I've no idea
> how to workaround this without explicit flushes.

Hmm, may be.
I also thought that the surface sync packet has some special case optimzations 
for some of the probably often used flags that lead to that kind of behaviour.

May be that 'flush all' in case of a new framebuffer target for these kind of 
chips is again a good idea instead of the finegrained flush dest caches.

May be Alex finds some undocumented ideas somewhere in his bag :).

Greetings and thanks for looking into this!

Mathias


More information about the mesa-dev mailing list