[Mesa-dev] [PATCH] st/mesa: expose ARB_shader_texture_lod if SM3 is supported
Marek Olšák
maraeo at gmail.com
Mon May 9 11:36:49 PDT 2011
This is the only missing piece, everything else is already in place.
---
src/mesa/state_tracker/st_extensions.c | 4 ++++
1 files changed, 4 insertions(+), 0 deletions(-)
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index ad8e6bb..d3aebe5 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -603,4 +603,8 @@ void st_init_extensions(struct st_context *st)
else if (screen->get_param(screen, PIPE_CAP_SEAMLESS_CUBE_MAP)) {
ctx->Extensions.ARB_seamless_cube_map = GL_TRUE;
}
+
+ if (screen->get_param(screen, PIPE_CAP_SM3)) {
+ ctx->Extensions.ARB_shader_texture_lod = GL_TRUE;
+ }
}
--
1.7.4.1
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