[Mesa-dev] [PATCH] st/mesa: expose ARB_shader_texture_lod if SM3 is supported

Marek Olšák maraeo at gmail.com
Mon May 9 11:36:49 PDT 2011


This is the only missing piece, everything else is already in place.

---
 src/mesa/state_tracker/st_extensions.c |    4 ++++
 1 files changed, 4 insertions(+), 0 deletions(-)

diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index ad8e6bb..d3aebe5 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -603,4 +603,8 @@ void st_init_extensions(struct st_context *st)
    else if (screen->get_param(screen, PIPE_CAP_SEAMLESS_CUBE_MAP)) {
       ctx->Extensions.ARB_seamless_cube_map = GL_TRUE;
    }
+
+   if (screen->get_param(screen, PIPE_CAP_SM3)) {
+      ctx->Extensions.ARB_shader_texture_lod = GL_TRUE;
+   }
 }
-- 
1.7.4.1



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