[Mesa-dev] [Bug 37205] [GLSL] Norsetto shadow mapping: error: type mismatch

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat May 14 08:50:04 PDT 2011


--- Comment #1 from Marek Olšák <maraeo at gmail.com> 2011-05-14 08:50:04 PDT ---
I guess the problem is:

offset.y = 0;

But it should be:

offset.y = 0.0;

It looks like a bug in the demo.

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