[Mesa-dev] [Bug 37150] sRGB textures are too bright in Starcraft 2

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun May 22 13:18:22 PDT 2011


--- Comment #17 from Sven Arvidsson <sa at whiz.se> 2011-05-22 13:18:20 PDT ---
(In reply to comment #16)
> But not ETQW (native) so perhaps it's another issue for this game.

If it's the same problem setting
MESA_EXTENSION_OVERRIDE="-GL_EXT_texture_sRGB_decode" should get rid of it.

You could also compare with another driver like llvmpipe (if it's possible to
run ETQW with this) if it is rendering correctly it's probably not the same

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